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Substance 3D materials for Photoshop

  1. Panduan Pengguna Photoshop
  2. Pengantar Photoshop
    1. Bermimpi. Wujudkan.
    2. Apa yang baru di Photoshop
    3. Edit foto pertama Anda
    4. Buat dokumen
    5. Photoshop | Pertanyaan Umum
    6. Persyaratan sistem Photoshop
    7. Berkenalan dengan Photoshop
  3. Photoshop dan produk serta layanan Adobe lainnya
    1. Bekerja dengan Illustrator karya seni di Photoshop
    2. Bekerja dengan file Photoshop di InDesign
    3. Materi Substance 3D untuk Photoshop
    4. Gunakan ekstensi Capture dalam aplikasi di Photoshop
  4. Photoshop di iPad (tidak tersedia di Tiongkok daratan)
    1. Photoshop di iPad | Pertanyaan umum
    2. Berkenalan dengan workspace
    3. Persyaratan sistem | Photoshop di iPad
    4. Membuat, membuka, dan mengekspor dokumen
    5. Tambahkan foto
    6. Bekerja dengan lapisan
    7. Gambar dan lukis dengan kuas
    8. Buat seleksi dan tambahkan mask
    9. Poles komposit Anda
    10. Bekerja dengan lapisan penyesuaian
    11. Sesuaikan tonalitas komposit Anda dengan kurva
    12. Terapkan operasi transformasi
    13. Pangkas dan putar komposit Anda
    14. Putar, geser, zoom, dan reset kanvas
    15. Bekerja dengan lapisan Tipe
    16. Bekerja dengan Photoshop dan Lightroom
    17. Dapatkan font yang hilang di Photoshop di iPad
    18. Teks Bahasa Jepang di Photoshop di iPad
    19. Kelola pengaturan aplikasi
    20. Pintasan sentuh dan gestur
    21. Pintasan keyboard
    22. Edit ukuran gambar Anda
    23. Livestream saat Anda berkarya di Photoshop di iPad
    24. Koreksi imperfeksi dengan Kuas Reparasi
    25. Buat kuas di Capture dan gunakan di Photoshop di iPad
    26. Bekerja dengan file Camera Raw
    27. Berkreasi dan bekerja dengan Objek Cerdas
    28. Sesuaikan eksposur dalam gambar Anda dengan Dodge dan Burn
    29. Perintah penyesuaian otomatis di Photoshop di iPad
    30. Coreng area dalam gambar Anda dengan Photoshop di iPad
    31. Tambah atau kurangi saturasi gambar Anda menggunakan alat Spons
    32. Isian berdasarkan konten untuk iPad
  5. Photoshop di web (tidak tersedia di Tiongkok daratan)
    1. Pertanyaan umum
    2. Persyaratan sistem
    3. Pintasan keyboard
    4. Tipe file yang didukung
    5. Pengantar workspace
    6. Buka dan bekerja dengan dokumen cloud
    7. Fitur AI generatif
    8. Konsep dasar pengeditan
    9. Tindakan Cepat
    10. Bekerja dengan lapisan
    11. Poles gambar dan hapus imperfeksi
    12. Buat seleksi cepat
    13. Peningkatan gambar dengan Lapisan Penyesuaian
    14. Pindahkan, transformasi, dan pangkas gambar
    15. Gambar dan lukis
    16. Bekerja dengan lapisan Tipe
    17. Bekerja dengan siapa saja di web
    18. Kelola pengaturan aplikasi
    19. Hasilkan Gambar
    20. Hasilkan Latar Belakang
    21. Gambar Referensi
  6. Photoshop (beta) (tidak tersedia di Tiongkok daratan)
    1. Mulai menggunakan aplikasi Creative Cloud Beta
    2. Photoshop (beta) di desktop
    3. Hasilkan gambar dengan prompt teks deskriptif
    4. Hasilkan latar belakang dengan prompt teks deskriptif
  7. AI generatif (tidak tersedia di Tiongkok daratan)
    1. Pertanyaan umum tentang AI generatif di Photoshop
    2. Generative Fill di Photoshop di desktop
    3. Generative Expand di Photoshop di desktop
    4. Generative Fill di Photoshop di iPad
    5. Generative Expand di Photoshop di iPad
    6. Fitur AI generatif di Photoshop di web
  8. Autentisitas konten (tidak tersedia di Tiongkok daratan)
    1. Kredensial konten di Photoshop
    2. Identitas dan asal usul untuk NFT
    3. Hubungkan akun untuk atribusi kreatif
  9. Dokumen Cloud (tidak tersedia di Tiongkok daratan)
    1. Dokumen cloud Photoshop | Pertanyaan umum
    2. Dokumen cloud Photoshop | Pertanyaan alur kerja
    3. Kelola dan bekerja dengan dokumen cloud di Photoshop
    4. Mutakhirkan penyimpanan cloud untuk Photoshop
    5. Tidak dapat membuat atau menyimpan dokumen cloud
    6. Atasi kesalahan dokumen cloud Photoshop
    7. Kumpulkan log sinkronisasi dokumen cloud
    8. Undang orang lain untuk mengedit dokumen cloud Anda
    9. Bagikan file dan beri komentar dalam aplikasi
  10. Workspace
    1. Dasar-dasar workspace
    2. Preferensi
    3. Belajar lebih cepat dengan Panel Temukan Photoshop
    4. Buat dokumen
    5. Letakkan file
    6. Pintasan keyboard default
    7. Kustomisasi pintasan keyboard
    8. Galeri alat
    9. Preferensi performa
    10. Gunakan alat
    11. Preset
    12. Kisi-kisi dan garis bantu
    13. Gestur sentuh
    14. Gunakan Bar Sentuh dengan Photoshop
    15. Kemampuan sentuh dan workspace yang dapat disesuaikan
    16. Pratinjau teknologi
    17. Metadata dan catatan
    18. Kemampuan sentuh dan workspace yang dapat disesuaikan
    19. Tempatkan gambar Photoshop di aplikasi lain
    20. Penggaris
    21. Tampilkan atau sembunyikan ekstra non-cetak
    22. Tentukan kolom untuk gambar
    23. Urungkan dan riwayat
    24. Panel dan menu
    25. Posisikan elemen dengan pengaitan
    26. Posisikan dengan alat Penggaris
  11. Desain aplikasi, web, dan layar
    1. Photoshop untuk desain
    2. Lembar kerja
    3. Pratinjau perangkat
    4. Salin CSS dari lapisan
    5. Halaman web irisan
    6. Opsi HTML untuk irisan
    7. Ubah tata letak irisan
    8. Bekerja dengan grafis web
    9. Buat galeri foto web
  12. Dasar-dasar warna dan gambar
    1. Cara mengubah ukuran gambar
    2. Bekerja dengan gambar raster dan vektor
    3. Ukuran dan resolusi gambar
    4. Dapatkan gambar dari kamera dan pemindai
    5. Buat, buka, dan impor gambar
    6. Lihat gambar
    7. Kesalahan Penanda JPEG tidak valid | Membuka gambar
    8. Melihat banyak gambar sekaligus
    9. Sesuaikan pemilih warna dan contoh warna
    10. Gambar dengan rentang dinamis tinggi
    11. Cocokkan warna di gambar Anda
    12. Konversi antar-mode warna
    13. Mode warna
    14. Hapus bagian gambar
    15. Mode paduan
    16. Pilih warna
    17. Sesuaikan tabel warna terindeks
    18. Informasi gambar
    19. Filter distorsi tidak tersedia
    20. Tentang warna
    21. Penyesuaian warna dan monokrom menggunakan saluran
    22. Pilih warna di panel warna dan contoh warna
    23. Sampel
    24. Mode Warna atau mode Gambar
    25. Semburat warna
    26. Tambahkan perubahan mode bersyarat ke tindakan
    27. Tambahkan contoh warna dari HTML CSS dan SVG
    28. Kedalaman bit dan preferensi
  13. Lapisan
    1. Dasar-dasar lapisan
    2. Pengeditan yang tidak destruktif
    3. Buat dan kelola lapisan dan grup
    4. Pilih, kelompokkan, dan tautkan lapisan
    5. Tempatkan gambar ke dalam bingkai
    6. Opasitas lapisan dan paduan
    7. Lapisan mask
    8. Aktifkan Filter Cerdas
    9. Komp lapisan
    10. Pindahkan, tumpuk, dan kunci lapisan
    11. Lapisan mask dengan mask vektor
    12. Kelola lapisan dan grup
    13. Efek lapisan dan gaya
    14. Edit mask lapisan
    15. Ekstraksi aset
    16. Tampilkan lapisan dengan mask pemotongan
    17. Hasilkan aset gambar dari lapisan
    18. Bekerja dengan Objek Cerdas
    19. Mode paduan
    20. Gabungkan beberapa gambar ke dalam potret grup
    21. Gabungkan gambar dengan Lapisan Padukan Otomatis
    22. Sejajarkan dan distribusikan lapisan
    23. Salin CSS dari lapisan
    24. Muat seleksi dari batas lapisan atau mask lapisan
    25. Knockout untuk memunculkan konten dari lapisan lain
  14. Seleksi
    1. Mulai menggunakan seleksi
    2. Buat seleksi dalam komposit Anda
    3. Pilih dan Mask workspace
    4. Pilih dengan alat marquee
    5. Pilih dengan alat laso
    6. Sesuaikan seleksi piksel
    7. Pindah, salin, dan hapus piksel yang dipilih
    8. Buat mask cepat sementara
    9. Pilih rentang warna dalam gambar
    10. Konversi antara jalur dan batas seleksi
    11. Dasar-dasar saluran
    12. Simpan seleksi dan mask saluran alfa
    13. Pilih area gambar dalam fokus
    14. Gandakan, bagi, dan gabungkan saluran
    15. Penghitungan saluran
  15. Penyesuaian gambar
    1. Ganti warna objek
    2. Warp perspektif
    3. Kurangi blur goyangan kamera
    4. Contoh kuas reparasi
    5. Ekspor tabel pencarian warna
    6. Sesuaikan ketajaman dan blur gambar
    7. Pahami penyesuaian warna
    8. Terapkan penyesuaian Kecerahan/Kontras
    9. Sesuaikan detail bayangan dan sorotan
    10. Penyesuaian level
    11. Sesuaikan rona dan saturasi
    12. Sesuaikan vibrance
    13. Sesuaikan saturasi warna di area gambar
    14. Lakukan penyesuaian tonal cepat
    15. Terapkan efek warna khusus ke gambar
    16. Sempurnakan gambar Anda dengan penyesuaian keseimbangan warna
    17. Gambar dengan rentang dinamis tinggi
    18. Lihat histogram dan nilai piksel
    19. Cocokkan warna pada gambar Anda
    20. Pangkas dan luruskan foto
    21. Ubah gambar berwarna menjadi hitam dan putih
    22. Penyesuaian dan lapisan isian
    23. Penyesuaian kurva
    24. Mode paduan
    25. Gambar target untuk ditekan
    26. Sesuaikan warna dan rona dengan eyedropper Level dan Kurva
    27. Sesuaikan eksposur HDR dan toning
    28. Dodge dan burn area gambar
    29. Buat penyesuaian warna selektif
  16. Adobe Camera Raw
    1. Persyaratan sistem Camera Raw
    2. Apa yang baru di Camera Raw
    3. Pengantar Camera Raw
    4. Buat panorama
    5. Lensa yang didukung
    6. Efek vinyet, grain, dan kabut dalam Camera Raw
    7. Pintasan keyboard default
    8. Koreksi perspektif otomatis pada Camera Raw
    9. Filter Radial dalam Camera Raw
    10. Pengaturan Camera Raw
    11. Buka, proses, dan simpan gambar dalam Camera Raw
    12. Perbaiki gambar dengan alat Penghapus Spot yang Disempurnakan dalam Camera Raw
    13. Putar, pangkas, dan sesuaikan gambar
    14. Sesuaikan rendering warna dalam Camera Raw
    15. Proses versi dalam Camera Raw
    16. Lakukan penyesuaian lokal di Camera Raw
  17. Perbaikan dan restorasi gambar
    1. Hapus objek dari foto Anda dengan Isian Berdasarkan Konten
    2. Patch dan Pindahkan Berdasarkan Konten
    3. Poles dan perbaiki foto
    4. Koreksi distorsi dan noise gambar
    5. Langkah-langkah pemecahan masalah dasar untuk memperbaiki sebagian besar masalah
  18. Penyempurnaan dan transformasi gambar
    1. Ganti langit dalam gambar Anda
    2. Transformasikan objek
    3. Sesuaikan pemangkasan, rotasi, dan ukuran kanvas
    4. Cara memangkas dan meluruskan foto
    5. Buat dan edit gambar panorama
    6. Bungkus gambar, bentuk, dan jalur
    7. Titik Lenyap
    8. Penskalaan berdasarkan konten
    9. Ubah gambar, bentuk, dan jalur
  19. Menggambar dan melukis
    1. Lukis pola simetris
    2. Gambar persegi panjang dan modifikasi opsi goresan
    3. Tentang menggambar
    4. Gambar dan edit bentuk
    5. Alat melukis
    6. Buat dan modifikasi kuas
    7. Mode paduan
    8. Tambahkan warna ke jalur
    9. Edit jalur
    10. Lukis dengan Kuas Pencampur
    11. Preset kuas
    12. Gradasi
    13. Interpolasi gradasi
    14. Seleksi, lapisan, serta jalur isian dan goresan
    15. Gambar dengan alat Pena
    16. Buat pola
    17. Buat pola menggunakan Pembuat Pola
    18. Kelola jalur
    19. Kelola pustaka pola dan preset
    20. Gambar atau lukis dengan tablet grafis
    21. Buat kuas bertekstur
    22. Tambahkan elemen dinamis ke kuas
    23. Gradasi
    24. Lukis goresan bergaya dengan Kuas Riwayat Seni
    25. Lukis dengan pola
    26. Sinkronkan preset di beberapa perangkat
    27. Migrasikan preset, tindakan, dan pengaturan
  20. Teks
    1. Tambahkan dan edit teks
    2. Mesin Teks Terpadu
    3. Bekerja dengan font OpenType SVG
    4. Format karakter
    5. Format paragraf
    6. Cara membuat efek tipe
    7. Edit teks
    8. Spasi garis dan karakter
    9. Tipe Arabic dan Hebrew
    10. Font
    11. Pecahkan masalah font
    12. Tipe Asia
    13. Buat tipe
  21. Filter dan efek
    1. Gunakan Galeri Blur
    2. Dasar-dasar filter
    3. Referensi efek filter
    4. Tambahkan Efek Pencahayaan
    5. Gunakan filter Sudut Lebar Adaptif
    6. Gunakan filter Cat Minyak
    7. Gunakan filter Likuifikasi
    8. Efek lapisan dan gaya
    9. Terapkan filter tertentu
    10. Coreng area gambar
  22. Menyimpan dan mengekspor
    1. Simpan file Anda di Photoshop
    2. Ekspor file Anda di Photoshop
    3. Format file yang didukung
    4. Menyimpan file dalam format grafis
    5. Pindahkan desain antara Photoshop dan Illustrator
    6. Simpan dan ekspor video dan animasi
    7. Simpan file PDF
    8. Perlindungan hak cipta Digimarc
  23. Manajemen Warna
    1. Memahami manajemen warna
    2. Menjaga warna tetap konsisten
    3. Pengaturan warna
    4. Rona ganda
    5. Bekerja dengan profil warna
    6. Mengelola warna dalam dokumen untuk tampilan online
    7. Mengelola warna dalam dokumen saat mencetak
    8. Mengelola warna dalam gambar yang diimpor
    9. Proofing warna
  24. Desain aplikasi, web, dan layar
    1. Photoshop untuk desain
    2. Lembar kerja
    3. Pratinjau Perangkat
    4. Salin CSS dari lapisan
    5. Halaman web irisan
    6. Opsi HTML untuk irisan
    7. Ubah tata letak irisan
    8. Bekerja dengan grafis web
    9. Buat galeri foto web
  25. Video dan animasi
    1. Pengeditan video di Photoshop
    2. Edit lapisan video dan animasi
    3. Gambaran umum video dan animasi
    4. Pratinjau video dan animasi
    5. Lukis bingkai di lapisan video
    6. Impor file video dan rangkaian gambar
    7. Buat animasi bingkai
    8. Animasi 3D Creative Cloud (Pratinjau)
    9. Buat animasi timeline
    10. Buat gambar untuk video
  26. Mencetak
    1. Cetak objek 3D
    2. Cetak dari Photoshop
    3. Cetak dengan menajemen warna
    4. Lembar Kontak dan Presentasi PDF
    5. Cetak foto dalam tata letak paket gambar
    6. Cetak warna spot
    7. Cetak gambar ke mesin cetak komersial
    8. Tingkatkan kualitas cetakan warna dari Photoshop
    9. Pecahkan masalah pencetakan | Photoshop
  27. Otomatisasi
    1. Membuat tindakan
    2. Buat grafik berbasis data
    3. Pembuatan skrip
    4. Proses batch file
    5. Mainkan dan kelola tindakan
    6. Tambahkan tindakan bersyarat
    7. Tentang tindakan dan panel Tindakan
    8. Alat Rekam dalam tindakan
    9. Tambahkan perubahan mode bersyarat ke tindakan
    10. Kit alat Photoshop UI untuk plug-in dan skrip
  28. Pemecahan masalah
    1. Masalah yang diperbaiki
    2. Masalah yang diketahui
    3. Optimalkan performa Photoshop
    4. Pemecahan masalah dasar
    5. Pecahkan masalah kerusakan atau macet
    6. Pecahkan masalah program
    7. Pecahkan masalah kesalahan gores disk penuh
    8. Pecahkan masalah driver grafis dan GPU
    9. Temukan alat yang hilang
    10. Photoshop 3D | Pertanyaan umum seputar fitur yang dihentikan

Learn to use the Substance 3D materials with Photoshop to create realistic 3D effects earlier reserved for 3D native applications

Topics in this article:

Substance Materials Overview 

Material Panel Interface 

Plugin interface

A. Materials and Lighting modes: Click the Materials or Lighting mode buttons at the top of the panel to reveal materials or lighting editing control panels. 

B. Search:  The search bar allows you to filter displayed results that match the text entered here.

C. Get materials: There are two huge libraries of materials on the web that can be browsed to find different materials for use in Photoshop:   one from Adobe,  and another from the Substance Community of users . At this time, only .sbsar  format materials are supported in the Photoshop plugin, so note that while additional content types can be browsed and downloaded from those sites, only the .sbsar files can be used in Photoshop.   

D. Your Materials: The ‘Your materials’ section is where imported .sbsar materials will appear as spherical previews. After a .sbsar file has been downloaded from the sites above or made in a Substance 3D application, use the ‘+’ icon in the plugin window to import the material.

E. Adobe Substance Materials: Included materials appear as spherical previews. You can scroll down the list using the right scroll bar or enter text searches in the search bar to filter the results.  

F. Adding/Deleting materials: Materials made in other Substance 3D apps or downloaded online can be added using the ‘+’ icon. Materials can also be removed by highlighting them and selecting the trash icon. See the Importing Materials and Removing materials sections below for more information.

G. Materials Properties: This section includes controls which are appended to all materials by the plugin. These include controls for resolution and repetition of the tiled material. See the Material Properties section below for more information.

H. Substance Properties: These are properties that vary for each specific material. These properties are purposely exposed by the material’s author and are adjustable. See the Substance Properties section below for more information.

I. Position: These are controls to adjust the X and Y position of the material on the canvas, as well as the rotation around the center of the document. 

J. Technical Parameters: These parameters are defined by the authors during material creation and allow you to fine-tune certain image options like Contrast, Hue, and Saturation. These are found in most Substance 3D Assets materials.

Material properties

Material Properties: These are common properties that can be found on all materials.

  • Resolution: The display quality of the material.

  • Random seed: The value used to randomize certain aspects of the material.

  • Repeat X: The value used to scale the material horizontally.

  • Repeat Y: The value used to scale the material vertically.

  • Repeat uniformly: Scales the material evenly based on Repeat X and Repeat Y values.

  • Physical size: Scales the material based on its real-world size.

Note: Repeat X and Repeat Y properties are automatically configured to the ratio of your image when applying a material to avoid stretching.

Substance properties

Substance Properties: These are the unique properties of a material that affect various aspects of its appearance. They are defined by the author of the material during the creation process in Substance 3D applications. Some examples of this would be the color of dirt on a material and the intensity of the dirt, as seen on the left image.

 

Most materials will also come with embedded presets. These are predefined “looks” for the material that can be quickly selected via the dropdown.

Position

Position: These adjust the position and rotation of the material on the material.

  • Offset X: The material's position horizontally.

  • Offset Y: The material's position Vertically.

  • Rotation: Turns the material left or right from the center of the document.

Technical parameters

Technical Parameters: These parameters are similar to the image adjustments that are native to Photoshop, but applied specifically to the material. These are defined by the author and are visible in most .sbsar files downloaded from the Adobe 3D Asset page.

  • Luminosity: The amount of light radiated by the material.

  • Contrast: The difference in brightness between light and dark areas of an image

  • Hue Shift: Adjusts the overall color of the material.

  • Saturation: Adjusts the overall intensity of the material’s colors.

  • Normal Intensity: The strength of the simulated surface details of a material.

  • Normal Format: Chose between DirectX and OpenGL normal formats.  This will change the Normal direction.

  • Height Range: The overall difference between the highest and lowest point of the simulated surface.

  • Height Position: The intensity of the height relative to the height range.

    In Substance 3D Designer, an exposed parameter can be addded to the Techncial Parameters group by entering it as the group name in the “Exposed Parameters” menu. Read the Substance 3D Designer documentation here learn more. 

You may resize the entire panel using the Resize control at the bottom and sides of the panel. The divider between the material previews and properties can be adjusted with the divider following the Built-in Materials section.  

Panel resizing

Lighting Panel Interface 

Lighting parameters

The lighting applied to materials can be edited in the Lighting Panel. Here there are controls to change the rotation and height of the lighting relative to the material’s surface.

  • Rotation: The radial angle of the light source on the horizontal axis. 0° positions the light at the bottom of the canvas and increasing the value moves the light clockwise.

  • Height: The radial angle of the light source on the vertical axis. 0° is parallel to the material’s surface and 90° is perpendicular.

  • Color: Controls the light source’s color tint.

  • Exposure: The intensity of the light source

  • Displacement: The difference between the highest and lowest points of the material’s surface

Applying Materials 

  • Applying a Material to a layer: To apply a material, select one of the material previews in the panel while the layer is selected. This will duplicate the selected layer as a Smart Object with the selected material applied as a Smart Filter. To create additional material layers, select another layer with no materials applied before selecting a preview in the Materials tab.

  • Applying Materials to Layers with Marquee Selections: If a marquee selection is made on a layer, applying a material to that layer will create a duplicate of the selected layer as a Smart Object with the selected material applied as a Smart Filter and a layer mask created from the marquee selection. 

  • Applying Materials to Text Layers: Applying a material when a text layer is selected will create a new layer over the text as a Smart Object and the selected material applied as a Smart Filter. This layer will be set as a clipping mask to reveal the material only where there is text.

  • Updating Materials: When a layer with a material is selected, selecting another preview in the Materials tab will replace the material in the selected layer.

Importing Materials 

The .sbsar files downloaded from the Substance 3D Assets and Substance Community Assets sites, or made in other Substance 3D applications, can be imported into the material panel with the ‘+’ icon. This will open the file explorer and allow you to select the .sbsar files on the disk. Afterwards, they will appear under the Your Materials section of the panel.

Note: Only .sbsar matterials are currently suppoted by the plugin. Other material file types such as .spsm are not currently supported.

Removing Materials 

To remove a material, hold the Command/Control or Shift keys and click on the material in the panel.  Once selected, clicking the trash icon will remove these materials. If a material used in the current layer is being deleted, Photoshop will warn you of this before asking if you would like to cancel or continue deleting the material. Default materials that ship with the plugin can be restored after they have been deleted by opening the Panel Menu and selecting "Restore default materials".

Note: User material files can also be manually removed from the following directories: 
  Windows: "%AppData%/Roaming/Adobe/UXP/PluginsStorage/{Photoshop Type}/{Photoshop Version}/Internal/com.adobe.photoshop-material-filters"

    Mac: "~/Library/Application Support/Adobe/UXP/PluginStorage/{Photoshop Type}/{Photoshop Version/Internal/com.adobe.photoshop-material-filters"

Workflows 

Blending Lighting Into Material Layers: Blend modes can be used to improve the realism of your image. In the following example, a black and white copy of the base image is placed on top of the material layers and set to an Overlay blend mode. This has the effect of transferring lighting and shadows from the base image to your material layers. A mask can be used to affect specific areas. This method can be repeated with other blend modes like Multiply to enhance shadows. 

Blending Material Layers

Working With Layer Transformations: Before applying transformations, the material layer must be converted to a Smart Object. This parent Smart Object will display transformations applied to it. The material parameters can be adjusted by opening the Smart Object and selecting the material layer. Saving after making parameter changes will display those changes in the parent Smart Object. 


Another way to adjust your material layer’s perspective without converting it to a smart object is to use Photoshop’s Perspective warp (found under the Edit > Perspective warp menu item). This will allow you to tweak the visual perspective of your material layer nondestructively and see the results in real-time on your canvas.   

Adding multiple Materials to a layer: To stack multiple materials on a layer, first apply your initial material. Then, hold Alt (Windows) or Option (Mac) and click on the thumbnail of the next material you want to add. This will stack it on top of the previous one in the Smart Filter stack.

  • Managing stacked materials: Each material in the stack can be turned on or off individually for flexible editing.
  • Editing individual materials in a stack: The Properties Panel will show a dropdown menu listing all applied materials. To edit a specific materials, select it from this dropdown or double-click on the material in the Smart Filter stack.
Blending Material Layers

Finding and Creating Additional Materials 

A library of free materials that are created by members of the Substance community can be found on the Substance Community Assets site. With a Substance 3D subscription, you can also download hundreds of professionally made material assets from the Substance 3D Assets page.

Additionally, you can create your own materials using Substance 3D Designer or Substance 3D Sampler.  

Substance 3D Designer is a node-based texture authoring tool. Nodes are used to provide deep levels of creative control with unique noises and patterns. Check out Designer's Product Page for more details on Designer, as well as learning material in our Designer First Steps tutorial series.

Substance 3D Sampler transforms real-world photos into 3D materials. An extensive library of filters, generators, and effects let you quickly explore the endless variations with a familiar layer-based approach. Check out Sampler's Product Page for more details on Sampler, as well as learning material in our Sampler First Steps tutorial series and some specifics on the Image to Material capabilities.

Troubleshooting 

The Photoshop UI is frozen when changing parameters.

This behavior is expected. The Photoshop plugin makes changes to the canvas that cannot be run asynchronously, so Photoshop’s functions are paused while the image is being rendered. The higher the resolution quality, the longer the image will take to render.

 

On Windows, input boxes in the panel UI appear to flicker whenever I scroll.

The plugin uses Photoshop UXP tools to draw the plugin panel, which may produce some expected behaviors such as this. While flickering may occur, it is purely cosmetic and should not impact user’s ability to adjust values.

 

On Mac, values appear to be written over the panel when using a slider.

The plugin uses Photoshop UXP tools to draw the plugin panel, which may produce some expected behaviors such as this. Values may draw over parts of the panel, but scrolling should force the UI to refresh and resolve this issue.

 

Some materials take longer to update when I change parameters.

Materials with large bitmaps integrated as part of the design, such as scanned materials, may slow down the rendering time. Additionally, rendering materials at higher resolution settings will take longer to process.

 Adobe

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Adobe MAX 2024

Adobe MAX
Konferensi Kreativitas

14–16 Oktober Miami Beach dan online

Adobe MAX

Konferensi Kreativitas

14–16 Oktober Miami Beach dan online

Adobe MAX 2024

Adobe MAX
Konferensi Kreativitas

14–16 Oktober Miami Beach dan online

Adobe MAX

Konferensi Kreativitas

14–16 Oktober Miami Beach dan online