Paint tool | Substance 3D Modeler
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The Paint tool allows you to add color to your creations. The Paint tool works closely with the Color picker, use the Color picker to select the color that will be applied with the Paint tool.
If applying paint has no effect, the current material may be overriding paint application. Check that the currently assigned material does not have "Show painted color as..." set to None.
It's possible to apply the current color to the entire layer with the paint bucket in the Color picker. You can also apply a color to a scene object without losing painted color detail through the use of materials.
Paint tool parameters
Select the base shape for the brush
Different brush shapes have different parameters available. For example, you can adjust the width, height, and depth of a cube, or you can adjust the radius and thickness of a torus. A full list of brush shape parameters is available here.
Modify the size of the brush
Increase or decrease the size of the brush. Very large brush sizes may cause a delay between adding clay and the clay appearing.
|Adjust the falloff of the Paint tool
|Adjust hardness to control the transition between colors at the edge of the Paint tool's brush.
|Adjust the rate at which paint is applied
|Rate allows you to change how much paint is applied to the clay throughout the stroke. A lower rate results in smoother colors and cleaner gradients, while a high rate results in hard edges and solid colors.
|Toggle pressure sensitivity
Pressure sensitivity allows you to dynamically adjust the scale of your stroke as you draw out your strokes.
|Toggle single mode
|Single mode will only place a single stamp of your brush when you pull the trigger instead of constantly applying clay along your stroke.
|Toggle Lazy stroke
|With Lazy stroke enabled, the stroke is dragged behind the cursor rather than appearing directly beneath it. This helps create smoother strokes and clean curves.
|Toggle Steady stroke
|Steady stroke takes time to catch up with the cursor. Unlike Lazy stroke, Steady stroke will eventually reach the cursor. This helps create smoother strokes and clean curves.