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Unreal Engine
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Unreal Engine 5
- Unreal Engine 5 overview
- Unreal Engine 5 Release Notes
- Plugin Overview - UE5
- Plugin Settings - UE5
- Substance Input Image - UE5
- Material Instance Definition - UE5
- Material Template Usage - UE5
- Out-of-the-Box Material Templates
- Tiling Substance - UE5
- Substance 3D Plugin Default Templates
- Substance 3D Assets Library Usage - UE5
- Blueprints - UE5
- Unreal Engine 5 Scripting
- Installing to Source Builds
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Unreal Engine 4
- Unreal Engine 4 overview
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Unreal Engine 4 plugin release notes
- Unreal plugin 4.27.0.1
- Unreal plugin 4.26.0.21
- Unreal plugin 4.26.0.2
- Unreal plugin 4.26.0.1
- Unreal plugin 4.25.0.5
- Unreal plugin 4.25.0.4
- Unreal plugin 4.25.0.3
- Unreal plugin 4.24.0.3
- Unreal plugin 4.23.0.2
- Unreal plugin 4.23.0.1
- Unreal plugin 4.22.0.33
- Unreal plugin 4.22.0.32
- Unreal plugin 4.21.0.31
- Plugin Overview - UE4
- Plugin Settings - UE4
- Substance Input Image - UE4
- Material Instance Definition - UE4
- Tiling Substance - UE4
- Working with Bump Offset (Parallax) - UE4
- Working with Displacement - UE4
- Source in UE4
- Live Link in UE4
- Blueprints - UE4
- Unreal Engine 4 Scripting
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Unreal Engine 5
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Unity
- Unity overview
- Unity Release Notes
- Downloading Substance 3D Plugin in Unity
- Unity Plugin Overview
- Unity Preferences
- Optimization Guidelines
- Upgrading Projects/Known Issues
- Managing Substance Graphs
- Changing parameters
- Generated Textures (Packing)
- Rendering Color Space
- Using Image Inputs
- Publishing for Mobile
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Substance 3D for Unity Scripting
- Unity Scripting overview
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Class Documentation
- SubstanceEditorTools
- SubstanceRuntime Class
- SubstanceRuntimeGraph Class
- Scripting in Unity (Deprecated)
- API Overview
- Scripting API
- C# Example Script
- Substance 3D Assets Library Usage
- Removing Substance Plugin
- Substance 3D in Unity Tutorials
- Physical Size in Unity
- Sharing sbsar Files Between Projects
- Lumberyard
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Unreal Engine
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Renderers
- Converting Substance outputs
- Color Management
- Arnold
- Vray
- Renderman
- Redshift
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- Corona
- Octane
- Keyshot
- Thea
- Maverick
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- Partnerships
Maya 2.0.3
The 2.0.3 version of the plugin is now released on the website.
Changes:
* VRay workflow now sets the Vray Material to use roughness
* Updated some links to new substance3d site.
* Added the Substance Engine version to about menu
* Added scripting commands to query the Substance Engine version
* $pixelsize input no longer crashes
* Value inputs set in Designer are now visible on the node, like image inputs
* Redshift workflow script now sets brdf to ggx and the bump node to use tangent space normals
* New Renderman workflow script to better match expected use
* The substanceSetWorkflow command now correctly takes a string argument
* Added support for Maya 2020
2.0.3 is currently released for Maya 2018, Maya 2019 and Maya 2020 on Windows, MacOS and Linux. It is also released for Maya LT 2018, Maya LT 2019 and Maya LT 2020 on Windows and MacOS.