Last updated on
May 17, 2023
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3D Applications
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MODO
- MODO overview
- Modo Plugin Release Notes
- Substance in MODO Overview
- Modo Installation
- Parameters
- Custom Materials
- Working with Normals
- Working with Emissive
- Bump and Displacement
- Working with References
- Animating Substances
- Copy/Duplicate Substance
- Environment and Rendering Setup
- Modo Switch Engine
- Tiling Modo textures
- Cinema 4D
- Houdini
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Blender
- Blender overview
- Release Notes
- Substance in Blender Overview
- Downloading and Installing the Plugin
- Preferences
- The Substance 3D Panel
- Shortcuts and Navigation
- Workflows
- Physical size in Blender
- Substance 3D Assets Library
- Troubleshooting
- Uninstalling the Add-on
- Substance 3D Add-on for Blender Tutorials
- Creative Cloud Applications
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Renderers
- Converting Substance outputs
- Color Management
- Arnold
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- Redshift
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- Thea
- Maverick
- Toolbag
- Cycles and Eevee
- Partnerships
Substance 3D Plugin Default Templates
Note: This feature is currently in development and it will be available soon.
With version 5.0.0, we have introduced revamped material template workflow with numeric outputs supported by the Substance Engine. Material templates allow you to define exactly how you want to configure your Substance material shaders in UE5.