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Modo v. 2.7.0 | Ecosystem and Plug-ins

Modo v. 2.7.0

  • Numerous crash fixes
  • 32 bit float support
  • 4k textures in the CPU engine and 8k textures in the GPU engine
  • new LPK format for the plugin release
  • new Kit menu for the Substance plugin
  • glTF / Principled shader support for MODO 12.0
  • Added relative pathing for Substance files
  • Linux support
  • New UI for loading and saving presets
  • Embedded presets are loaded from Designer
  • Removed GPU memory warning box
  • Edited preset loading/saving commands

    The new commands available are:

    substance.getsbsname Convert a substance object's identifier to its internal name

    All of these expect a proper internal name acquired from substance.getsbsname:

    substance.setpreset Sets a Substance's current preset to the index substance.getpresetindex Gets the current preset index substance.getpresetatReturns the string name of a preset at a given index substance.getpresetcount Returns the number of presets a Substance hassubstance.savepresetfile Saves a preset of the current configuration to the given file path substance.loadpresetfile Loads a preset file to the Substance given a file path

    UI Commands:

    substance.loadpresetui UI command for loading a preset substance.savepresetui UI command for saving a preset substance.selectpresetui UI command for setting the preset



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