Last updated on
Apr 26, 2024
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3D Applications
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MODO
- MODO overview
- Modo Plugin Release Notes
- Substance in MODO Overview
- Modo Installation
- Parameters
- Custom Materials
- Working with Normals
- Working with Emissive
- Bump and Displacement
- Working with References
- Animating Substances
- Copy/Duplicate Substance
- Environment and Rendering Setup
- Modo Switch Engine
- Tiling Modo textures
- Cinema 4D
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Blender
- Blender overview
- Release Notes
- Substance in Blender Overview
- Downloading and Installing the Plugin
- Preferences
- The Substance 3D Panel
- Shortcuts and Navigation
- Workflows
- Physical size in Blender
- Substance 3D Assets Library
- Troubleshooting
- Uninstalling the Add-on
- Substance 3D Add-on for Blender Tutorials
- Creative Cloud Applications
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Renderers
- Converting Substance outputs
- Color Management
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Unity
Note:
Unity Supported Versions
The Adobe Substance 3D plugin for Unity version 3.0.0 currently supports Unity 2020.3.27x and higher. It can be downloaded from the Unity Asset Store.
Alert:
Before upgrading or using the plugin, check the upgrading project page.
Alert:
Be sure to check the Optimization Guidelines page before authoring custom Substance materials.
Table of Contents
- Unity Release Notes — What's new in the Substance in Unity plugin by version
- Downloading Substance 3D Plugin in Unity — The Adobe Substance 3D for Unity is available in the Unity Asset Store https://assetstore.unity.com/packages/tools/utilities/substance-in-unity-110555.
- Unity Plugin Overview
- Unity Preferences — The Substance preference window allows you to set user-defined options for the plugin.
- Optimization Guidelines — When creating your own custom Substance materials, be sure to check the following optimization guidelines.
- Upgrading Projects/Known Issues — Known issues with the Substance in Unity plugin
- Managing Substance Graphs — You can create new materials based on the Substance material using the Substance Graph Manager (SGM)
- Changing parameters — Parameters for the Substance material are accessible on the Substance Graph Object (SGO).
- Generated Textures (Packing) — The Generated Textures show the outputs from the Substance that are computed by the Substance Engine to create textures
- Rendering Color Space — For the best results, you should set the color space to linear in the Unity Player Settings.
- Using Image Inputs
- Publishing for Mobile — Guidelines for publishing on mobile platforms
- Substance 3D for Unity Scripting — Using the Substance API, you can write scripts to update and change Substance parameters at runtime.
- Scripting in Unity (Deprecated) — Using the Substance API, you can write scripts to update and change Substance parameters at runtime.
- Substance 3D Assets Library Usage
- Removing Substance Plugin
- Substance 3D in Unity Tutorials
- Physical Size in Unity
- Sharing sbsar Files Between Projects
[FORM FOUND - RULES REQUIRED]
Alert:
Before upgrading or using the plugin, check the upgrading project page.
Alert:
Be sure to check the Optimization Guidelines page before authoring custom Substance materials.
Table of Contents
- Unity Release Notes — What's new in the Substance in Unity plugin by version
- Downloading Substance 3D Plugin in Unity — The Adobe Substance 3D for Unity is available in the Unity Asset Store https://assetstore.unity.com/packages/tools/utilities/substance-in-unity-110555.
- Unity Plugin Overview
- Unity Preferences — The Substance preference window allows you to set user-defined options for the plugin.
- Optimization Guidelines — When creating your own custom Substance materials, be sure to check the following optimization guidelines.
- Upgrading Projects/Known Issues — Known issues with the Substance in Unity plugin
- Managing Substance Graphs — You can create new materials based on the Substance material using the Substance Graph Manager (SGM)
- Changing parameters — Parameters for the Substance material are accessible on the Substance Graph Object (SGO).
- Generated Textures (Packing) — The Generated Textures show the outputs from the Substance that are computed by the Substance Engine to create textures
- Rendering Color Space — For the best results, you should set the color space to linear in the Unity Player Settings.
- Using Image Inputs
- Publishing for Mobile — Guidelines for publishing on mobile platforms
- Substance 3D for Unity Scripting — Using the Substance API, you can write scripts to update and change Substance parameters at runtime.
- Scripting in Unity (Deprecated) — Using the Substance API, you can write scripts to update and change Substance parameters at runtime.
- Substance 3D Assets Library Usage
- Removing Substance Plugin
- Substance 3D in Unity Tutorials
- Physical Size in Unity