Documentation for Substance 3D Integrations is now available on Experience League. After March 14th, HelpX pages will automatically redirect to the equivalent Experience League page.
Refer to the FAQ for more information about which documentation is affected.
Last updated on
May 17, 2023
- Substance 3D home
- Ecosystems and Plugins
- Home
- Game Engines
- Game Engines overview
- Unreal Engine
- Unreal Engine 5
- Unreal Engine 5 overview
- Unreal Engine 5 Release Notes
- Plugin Overview - UE5
- Plugin Settings - UE5
- Substance Input Image - UE5
- Material Instance Definition - UE5
- Material Template Usage - UE5
- Out-of-the-Box Material Templates
- Physical size - UE5
- Tiling Substance - UE5
- Substance 3D Plugin Default Templates
- Substance 3D Assets Library Usage - UE5
- Blueprints - UE5
- Unreal Engine 5 Scripting
- Installing to Source Builds
- Unreal Engine 5 overview
- Unreal Engine 4
- Unreal Engine 4 overview
- Unreal Engine 4 plugin release notes
- Unreal plugin 4.27.0.1
- Unreal plugin 4.26.0.21
- Unreal plugin 4.26.0.2
- Unreal plugin 4.26.0.1
- Unreal plugin 4.25.0.5
- Unreal plugin 4.25.0.4
- Unreal plugin 4.25.0.3
- Unreal plugin 4.24.0.3
- Unreal plugin 4.23.0.2
- Unreal plugin 4.23.0.1
- Unreal plugin 4.22.0.33
- Unreal plugin 4.22.0.32
- Unreal plugin 4.21.0.31
- Plugin Overview - UE4
- Plugin Settings - UE4
- Substance Input Image - UE4
- Material Instance Definition - UE4
- Tiling Substance - UE4
- Working with Bump Offset (Parallax) - UE4
- Working with Displacement - UE4
- Source in UE4
- Live Link in UE4
- Blueprints - UE4
- Unreal Engine 4 Scripting
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- Unity
- Unity overview
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- Downloading Substance 3D Plugin in Unity
- Unity Plugin Overview
- Unity Preferences
- Optimization Guidelines
- Upgrading Projects/Known Issues
- Managing Substance Graphs
- Changing parameters
- Generated Textures (Packing)
- Rendering Color Space
- Using Image Inputs
- Publishing for Mobile
- Substance 3D for Unity Scripting
- API Overview
- Scripting API
- C# Example Script
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- Removing Substance Plugin
- Substance 3D in Unity Tutorials
- Physical Size in Unity
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- 3D Applications overview
- Maya
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- MODO
- MODO overview
- Modo Plugin Release Notes
- Substance in MODO Overview
- Modo Installation
- Parameters
- Custom Materials
- Working with Normals
- Working with Emissive
- Bump and Displacement
- Working with References
- Animating Substances
- Copy/Duplicate Substance
- Environment and Rendering Setup
- Modo Switch Engine
- Tiling Modo textures
- MODO overview
- Cinema 4D
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- Blender
- Blender overview
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- Substance in Blender Overview
- Downloading and Installing the Plugin
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Unity 2.4.0
Alert
Unity changed the default build architecture to x86 instead of x86_64.
Scripts will not run if they reference Substances. You will need to change back to x86_64 and the build will work.
New Features:
- HDRP project support added (preview)
- Added Preferences in the Substance menu
- Added ability to set default Substance resolution import setting
- Added ability to set default Normal compression
- Added ability to generate all outputs on an import of a Substance
- Support for custom outputs + outputs with the same usage
- Added Platform Resolution settings
- Added IL2CPP support Bug Fixes
Bug Fixes:
- Fixed a bug where opening Substance Source on Mac OS would give a Linux error
- Reduced time that it takes when switching platforms. Texture conversion for mobile platforms is now done on build rather than when switching target platform.
- Assertion failed error when importing sbsar
Upgrading projects using .NET 3.5 causes substance materials to break
Substance source not supported in linux dialog appearing on OS X
Graph name change destroys prefabs & scene file in ForceText serialization mode
Substance materials with multiple outputs using the same usage will break Plugin doesn't support custom outputs in sbsar
Known Issues:
- When upgrading a project from 2017-2018/2019, after the user imports the Substance plugin, Unity must be restarted for the project to be updated.
Workaround: Create a package of the assets/project and import that package into a newer project with the 2.4.0 plugin. The Substance files should be converted correctly. - Unity has changed the default build architechture to x86. Currently, the Substance plugin only supports x86_64.
No Longer Fully Supported:
- Substance Live Link has been removed from the Asset Store package. (The package can still be downloaded from Substance Share)