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Rendering Color Space | Ecosystem and Plug-ins

Rendering Color Space

Substance textures are designed to be used with a Physically-based shader. For the best results, you should set the color space to linear in the Unity Player Settings.

  1. Go to Edit>Project Settings>Player

  2. In the Rendering section, change the Color Space to Linear. (Unity defaults to Gamma space, which is incorrect and will result in your texture color looking wrong).

    Note:

    Info

    sRGB options on textures are disabled if the Color Space Setting in Unity is set to Gamma

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