Last updated on
May 17, 2023
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MODO
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- Working with Normals
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Blender
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Unity 2.4.4
Released Feb 2020
- Added: Proper support for 2019.3: Fixed Unity API changes that broke the Substance plugin scriptable object. Reworked objects to work with 2019.3 API updates. Fixed - Using custom material causes material to go black on exiting play
- Fixed - Crash when using the Duplicate() function in a script, then entering and exiting play.
- Fixed - Material tiling, settings, and shader reset in 2019.3
- Fixed - HDRP Material Shader is not Refreshing a parameter changes
- Fixed - HDRP Mask Map not updating
- Fixed - Add string parameter for Duplicate function
- Fixed - Fix Linux support in latest Unity Stable
- Fixed - Address issue of bitcode having to be disabled for iOS
Known Issues:
- Renaming the HDRP Asset will cause the plugin to not generate a Mask Map.
- While using the Substance plugin in a HDRP project, using Raw compression sets greyscale textures to Alpha8.
- GameObjects will de-selected in Play mode
- Clicking 'Generate Mip Maps' on a Substance graph while in Play mode, then changing parameters results in an infinite hang.