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Corrode | Substance 3D Sampler

Corrode

In: Wear and Finish

Description

The corrode filter mimics the effect of acid eating away at your material, leaving holes and damage to the surface.

Parameters

Basic parameters

  • Random Seed:
    The random seed determines the random values of other parameters that use randomness in this filter.
  • Affected Areas:
    Select how the curvature of the surface impacts the effect of the filter.
  • Perforation Level: 0-1
    Adjust the number of holes created.
  • Curvature Position: 0-1
    Modify the curvature range to be affected.
  • Curvature Smooth: 0-1
    Smooth the curvature map.
  • Damage Distance: 0-1
    Control the damage radius around the corroded areas.
  • Damage Intensity: 0-1
    Adjust the amount of damage in the impacted areas.
  • Height Intensity: 0-1
    Control the impact of the damage to the height map.
  • Extrude Position: toggle
    Switch the direction of the damage on the height map. When disabled, the damage eats into the surface; when enabled, the damage builds outwards from the surface.

Mask

  • Use Custom Mask: toggle
    Enable or disable the use of a custom mask. If enabled the following parameters appear:
    • Mask: image/brush
      Select an image to use as a mask or use the brush to paint a custom mask directly in the 2D view.
    • Custom Mask - Blur: 0-1
      Blur the mask.
    • Custom Mask - Invert: toggle
      Invert the mask.

Advanced Parameters

Some of the Advanced Parameters impact the full material rather than just the areas modified by this filter.

  • Luminosity: 0-1
    Adjust luminosity or lightness for the full material.
  • Contrast: -1 to 1
    Adjust albedo contrast for the full material.
  • Hue Shift: 0-1
    Offset the hue value of colors in the full material.
  • Saturation: 0-1
    Adjust the Saturation for the full material.
  • Normal Intensity: 0-1
    Adjust the intensity of the normal map where it has been impacted by the Corrode filter.
  • Height Range: 0-1
    Increase the range of values in the height map for the full material.
  • Height Position: 0-1
    Offset the height of the full material.
  • Ambient Occlusion Intensity: 0-1
    Adjust the strength of the AO impact due to the Corrode filter.

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