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Substance Send-to | Substance 3D Sampler

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      1. Export overview
      2. Export Window
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        1. Default Presets overview
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      4. Managing custom presets
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    6. Tools and Widgets
      1. Tools and Widgets overview
      2. Sliders
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      1. Preferences overview
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  5. Filters
    1. Filters overview
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      11. Image To Material
      12. Make it Tile
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      16. Paint Wrap *missing*
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    8. Wear and Finish
      1. Wear and Finish overview
      2. Corrode
      3. Cracks
      4. Dirt
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      16. Water
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  6. Technical Support
    1. Technical Support overview
    2. Exporting the log file
    3. Configuration
      1. Configuration overview
      2. Retrieving the installation path
      3. Update Checker
      4. NVIDIA Driver Settings
      5. 3D Capture set-up on Linux  
    4. Technical Issues
      1. Technical Issues overview
    5. Data or project issues
      1. Data or project issues overview
      2. Import Substance Alchemist projects in Substance 3D Sampler
    6. Filter issues
      1. Filter issues overview
      2. Image to Material and Delighter are missing
      3. Image to Material visual artefacts
    7. Interface issues
      1. Interface issues overview
      2. Fonts are not displayed correctly
      3. Main interface is transparent
    8. Performance issues
      1. Performance issues overview
      2. Color picker takes long time to open the first time
      3. Interface lags when interacting with the layer stack or other elements
    9. Stability issues
      1. Stability issues overview
      2. Crash when exporting a material
      3. Crash when using the Image to Material or Delighter
    10. Startup issues
      1. Startup issues overview
      2. Application doesn't start on Linux
      3. Crash at start up - Old OBS version
  7. Features and workflows
    1. Features and workflows overview
    2. 3D Capture
    3. Export parametric assets
    4. End to end Physical Size Workflow
    5. Generative Workflow
    6. Texture Import
    7. Texture Generators
    8. Use As Bitmap
    9. Adobe Standard Material
  8. Pipeline and integrations
    1. Pipeline and integrations overview
    2. Environment variables
    3. Substance Send-to
    4. HP Z Captis support
      1. HP Z Captis support overview
      2. Your first capture, step by step
      3. System requirements to use the HP Z Captis device
      4. FAQ for HP Z support in Sampler
      5. Known issues and limitations
  9. Scripting and Development
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    4. Create a Script with Python
      1. Create a Script with Python overview
      2. Example Scripts
  10. 3D Capture
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    2. Camera settings - Exposure
    3. Camera settings - Focus
    4. 3D Capture lighting
    5. Cross-polarizing for 3D Capture
    6. Processing advanced 3D Captures
    7. Editing 3D Captured meshes
  11. Release Notes
    1. Release Notes overview
    2. All Changes
    3. Beta
    4. Version 4.5
    5. Version 4.4
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    8. Version 4.1
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    11. Version 3.3
    12. Old Versions
      1. Version 3.2
      2. Version 3.1
      3. Version 3.0
      4. Version 2020.3 (2.3)
      5. Version 2020.2 (2.2)
      6. Version 2020.1 (2.1)
      7. Version 2019.1
      8. Version 0.8.1
      9. Version 0.8.0
      10. Version 0.7.0
      11. Version 0.6.1
      12. 0.6.0
      13. 0.5.4
      14. 0.5.3
      15. 0.5.2
      16. 0.5.1
      17. 0.5.0
  12. FAQ
    1. FAQ  Overview

Send to any app

From the 4.5 Sampler release you can now send your assets from Sampler directly to any app where the Connector has been implememented.
It allows to send assets from Sampler to a third party applications in one click, to avoid having to go through the manual export and import process and gaining time.

 

Today the Send-to is available in Blender, Unreal Engine, Unity, 3ds Max, and Maya though the Substance Plugins. 

Supported app versions

To be able to use the Send-to it is necessary to have the right version fo Sampler, of the third-party application and of the plugins.

Here are the minimum versions you need to be able to use the Send-to:

  • Unreal Engine Plugin 
    • Anything after UE5.4 is fully supported.
    • Released on the UE marketplace
  • Maya Plugin v3.0.0+
    • Supported in Maya 2025, 2024, 2023, and 2022
    • Available out of the box since Maya 2025, for previous versions the plugin needs to be downloaded from the website
  • 3ds Max Plugin v3.0.0+
    • Supported in 3ds Max 2025, 2024, 2023, and 2022
    • Available out of the box since 3ds Max 2025,  for previous versions the plugin needs to be downloaded from the website
  • Unity Plugin v3.11+
    • Unity versions 2022, 2021 or 2020
    • The plugin needs to be downloaded from the Asset Store
  • Blender Plugin v2.1+
    • Blender versions 3.0 and above
    • The plugin is available to be downloaded on the website

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Oct 14–16 Miami Beach and online

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Oct 14–16 Miami Beach and online