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Corona Renderer | Substance 3D Sampler

Corona Renderer

PresetCompatibilityPacking Output Description
Corona Renderer
  • PBR Metallic/Roughness
  • PBR Specular/Glossiness

Diffuse

ReflectionGlossiness (*)

ReflectionColor (**)

FresnelIOR (***)

Normal

Displacement

Emissive

Opacity

Note:

(*) Reflection Glossiness: Square version of the glossiness channel (Glossiness * Glossiness)

(**) Reflection Color: Export a map where white indicate a dielectric materials and other colors for metallic materials

(***) Frenesl IOR: 1 divided by the ior value, ior is generated from the metallic map : 1.4 for dielectrics, 100 for metals (black color)

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