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Version 3.1 | Substance 3D Sampler

  1. Substance 3D home
  2. Home
  3. Getting Started
    1. Getting Started overview
    2. Activation and licenses
    3. System requirements
    4. Shortcuts
    5. Importing Resources
    6. Report a bug
    7. Project Management
    8. Export
      1. Export overview
      2. Export Window
      3. Default Presets
        1. Default Presets overview
        2. Arnold 5
        3. Blender Cycles/Eevee
        4. Corona Renderer
        5. Enscape - Revit
        6. Keyshot9+
        7. Lens Studio
        8. Spark AR Studio
        9. Unity HDRP Standard
        10. Unity HDRP Specular
        11. Unity Standard
        12. Unity Specular
        13. Unreal Engine 4
        14. Redshift
        15. V-Ray Next
      4. Managing custom presets
      5. Managing Presets
  4. Interface
    1. Interface overview
    2. The Home Screen
    3. 2D and 3D Viewport
    4. Sidebars
    5. Panels
      1. Panels overview
      2. Project panel
      3. Assets panel
      4. Layers panel
      5. Properties panel
      6. Viewer Settings panel
      7. Shader Settings panel
      8. Channel Settings panel
      9. Metadata panel
      10. Export panel
      11. Physical Size Panel
      12. Exposed Parameters Panel
      13. Resources
    6. Tools and Widgets
      1. Tools and Widgets overview
      2. Sliders
      3. Color Picker
    7. Preferences
      1. Preferences overview
      2. Normal Format
      3. Layer Resolution
  5. Filters
    1. Filters overview
    2. Custom Filters
    3. Compound Filters
    4. Generators
      1. Generators overview
      2. Atlas Scatter
      3. Brickwall
      4. Cloth Weave
      5. Decal
      6. Embossing
      7. Embroidery
      8. Floor Tiles
      9. Gravel
      10. Panel
      11. Parquet
      12. Pattern
      13. Pavement
      14. Perforate
      15. Quilt Stitch
      16. Splatter
      17. Stonewall
      18. Surface Relief
      19. Weave
    5. Adjustments
      1. Adjustments overview
      2. Blur
      3. Brightness/Contrast
      4. Colorize
      5. Color Replace
      6. Color Variation
      7. Equalize
      8. Fill
      9. Hue/Saturation
      10. Invert
      11. Sharpen
      12. Vibrance
    6. Tools
      1. Tools overview
      2. Atlas Creator
      3. Atlas Splitter
      4. Channels Generation
      5. Channel Switch
      6. Clone Stamp
      7. Crop tool
      8. Delight (AI Powered)
      9. Height to AO
      10. Height to Normal
      11. Image To Material
      12. Make it Tile
      13. Match
      14. Multiangle To Material
      15. Normal to Height
      16. Paint Wrap *missing*
      17. PBR Validate
      18. Perspective Correction
      19. Tiling
      20. Transform
      21. Warp
      22. Warp Transform
      23. Upscale
    7. HDRI Tools
      1. HDRI Tools overview
      2. Color Temperature Adjustment
      3. Exposure
      4. Exposure Preview
      5. HDR Merge
      6. Line Light
      7. Nadir Extract
      8. Nadir Patch
      9. Panorama Patch
      10. Plane Light
      11. Shape Light
      12. Sphere Light
      13. Straighten Horizon
    8. Wear and Finish
      1. Wear and Finish overview
      2. Corrode
      3. Cracks
      4. Dirt
      5. Discarded Gums
      6. Dust
      7. Erode
      8. Metal Finish
      9. Moss
      10. Oxidate
      11. Paint
      12. Rust
      13. Scratch
      14. Snow
      15. Water
      16. Varnish
  6. Technical Support
    1. Technical Support overview
    2. Exporting the log file
    3. Configuration
      1. Configuration overview
      2. Retrieving the installation path
      3. Update Checker
      4. NVIDIA Driver Settings
      5. 3D CApture set-up on Linux *missing*
    4. Technical Issues
      1. Technical Issues overview
    5. Data or project issues
      1. Data or project issues overview
      2. Import Substance Alchemist projects in Substance 3D Sampler
    6. Filter issues
      1. Filter issues overview
      2. Image to Material and Delighter are missing
    7. Interface issues
      1. Interface issues overview
      2. Fonts are not displayed correctly
      3. Main interface is transparent
    8. Performance issues
      1. Performance issues overview
      2. Color picker takes long time to open the first time
      3. Interface lags when interacting with the layer stack or other elements
    9. Stability issues
      1. Stability issues overview
      2. Crash when exporting a material
      3. Crash when using the Image to Material or Delighter
    10. Startup issues
      1. Startup issues overview
      2. Application doesn't start on Linux
  7. Features and workflows
    1. Features and workflows overview
    2. 3D Capture
    3. Export parametric assets
    4. End to end Physical Size Workflow
    5. Texture Import
    6. Texture Generators
    7. Use As Bitmap
    8. Adobe Standard Material
  8. Pipeline and integrations
    1. Pipeline and integrations overview
    2. Environment variables
  9. Scripting and Development
    1. Scripting and Development overview
    2. Manage installed plugins and scripts
    3. Create a Plugin with Python and QML
    4. Create a Script with Python
      1. Create a Script with Python overview
      2. Example Scripts
  10. Release Notes
    1. Release Notes overview
    2. All Changes
    3. Version 4.3
    4. Version 4.2
    5. Version 4.1
    6. Version 4.0
    7. Version 3.4
    8. Version 3.3
    9. Old Versions
      1. Version 3.2
      2. Version 3.1
      3. Version 3.0
      4. Version 2020.3 (2.3)
      5. Version 2020.2 (2.2)
      6. Version 2020.1 (2.1)
      7. Version 2019.1
      8. Version 0.8.1
      9. Version 0.8.0
      10. Version 0.7.0
      11. Version 0.6.1
      12. 0.6.0
      13. 0.5.4
      14. 0.5.3
      15. 0.5.2
      16. 0.5.1
      17. 0.5.0

Version 3.1

Adobe Substance 3D Sampler 3.1 introduces a new color picker, support for SVG files, and improved interoperability with Stager, Photoshop and Illustrator.

Release date: September 28, 2021

Major Features

Color Picker

This release adds a new Color Picker that includes an eyedropper and support for swatches.

The Color Picker appears whenever you need to select a color. It can be moved anywhere on your screen(s).

SVG support

Sampler now supports SVG files. You can import them in your assets, directly in the layer stack or in an image input of layer.

Edit in Illustrator

A new “edit in” feature brings huge flexibility to updating imported images. If you want to tweak your SVG file, you can simply edit the file straight in Illustrator. Sampler will instantly update your visual with the new SVG.

New Crop UX/UI

Sampler now gets a proper and revamped Crop widget to easily define the cropped area. You will also get not stretched results when cropping non-square images into square textures.

Normal Format

Edit your Preferences to set the normal format you need for your workflow. Your normals will be imported, displayed and exported in the format you select in preferences.

Material Properties Export in SBSAR

All material parameters of the Shader settings (normal scale, height scale, height level,...) will be exported in the SBSAR file to be read in Substance 3D Stager for a perfect material match.

Release Notes

3.1.0 Xocoalt

(Released September 28, 2021)

Added:

  • [Color Picker] New Color Picker UI
  • [Color Picker] Preview the current and previous colors side by side
  • [Color Picker] Input your color in Hexadecimal
  • [Color Picker] New eyedropper with color preview
  • [Color Picker] The eyedropper can pick a color outside of Sampler
  • [Color Picker] Tweak your color in RGB or HSV color spaces
  • [Color Picker] Save and manage Swatches
  • [Interoperability] Edit images in Illustrator from Image Import layer or Image parameters
  • [Interoperability] Edit images in Photoshop from Image Import layer or Image parameters
  • [Widget] New Crop Widget
  • [Widget] Press Enter to validate your crop
  • [Widget] The Crop widget reads the image size to fit the widget and keep the ratio when resizing
  • [UI] New gresycale slider UI
  • [Application] Add normal format selection in preferences
  • [Application] The normal format in Image Import layers follows the default normal format set in the preferences
  • [Application] In the 2D view, the normal is displayed following the normal format set in the preferences
  • [Application] The normal is exported in the normal format set in preferences
  • [Export] Add normal format parameter to SBS and SBSAR file exports
  • [Export] Add shader settings to SBS and SBSAR file exports
  • [Export] Set the default resolution of exported SBS graphs
  • [Compound Filters] Package SSA filters with 7z
  • [Compound Filters] Add category metadata in compound filters
  • [Compound Filters] Compound Filters can have an embedded thumbnail
  • [Compound Filters] Added Compound Filters extension (.ssafilter) to the Get Content's file dialog
  • [Compound Filters] Import Compound Filters (.ssafilter) in the Assets panel
  • [Engine] Update substance engine to v8.2.0

Fixed:

  • [Application] Connected local folders may hang
  • [Application] Crash at exit
  • [Application] Crash when launching two instances of Sampler
  • [Content] Crop filter has a random seed tweak
  • [Content] Some Substance materials are sometimes not upgraded
  • [Export] Crash when exporting with a newly added custom preset
  • [Export] Estimated size of package is missing in export popup
  • [Export] Fix memory leak when exporting SBS and SBSAR files
  • [Compound Filters] Compound filters may have duplicated inputs
  • [Compound Filters] Crash if a filter has unmet references
  • [Compound Filters] Crash when reordering a layer stack with a compound filter in it
  • [Compound Filters] The render sometimes hangs
  • [Image Import] Importing an image triggers multiple renderings
  • [Layers] Crash on undo/redo
  • [Layers] Crash when adding a Base Material
  • [Layers] Crash when using an invalid image as environment light
  • [Layers] Fix duplicate import when inserting a filter with several graphs
  • [Layers] Reordering layers doesn't always work
  • [Project] Crash when loading an incomplete project file
  • [Project] Crash when opening a corrupted project
  • [Project] Some assets can disappear from a project
  • [Properties] Fix missing filter's presets
  • [UI] Angle parameters cannot be set
  • [UI] Filters metadata display in Asset panel
  • [UI] Grouping by category hides filters
  • [UI] Scroll issue in the Asset panel
  • [UI] The export panel now has a scrollbar
  • [UI] The thumbnail is not displayed for some image formats in image picker

Known Issues:

  • [Realtime Engine 2021] Heavy computation can crash the application
  • [Realtime Engine 2021] Realtime Engine 2021 will crash on a Windows machine with both AMD CPU and Nvidia GPU installed
  • [Color Picker] Picking a color on a second monitor with a different resolution may not work

 Adobe

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