Documentation for Substance 3D Sampler is now available on Experience League. After March 14th, HelpX pages will automatically redirect to the equivalent Experience League page.
Refer to the FAQ for more information about which documentation is affected.
Last updated on
Sep 6, 2023
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Dust
Presentation
The Dust Splatter Layer is used to add dust to a material and define how the dust spreads.
Usage
How to use it?
- Add a Dust Splatter Layer
- Set the quantity, the spread contrast and the color to get the desired effect
When to use it?
The Dust Splatter can be added on top of a material. You can use it to smooth the cavities or make the different elements of a material work together.
Parameters
- Dust quantity: Defines the quanityt of dust you will add
- Dust Depth: Define the depth of the dust
- Spread Contrast: Defines the sharpness of the dust transition.
- Prevent Spread on Slope: Prevents the Dust from being spread on slope