Documentation for Substance 3D Sampler is now available on Experience League. After March 14th, HelpX pages will automatically redirect to the equivalent Experience League page.
Refer to the FAQ for more information about which documentation is affected.
Last updated on
Sep 6, 2023
- Substance 3D home
- Home
- Getting Started
- Getting Started overview
- Activation and licenses
- System requirements /content/help/en/substance-3d-sam
- Shortcuts
- Importing Resources
- Report a bug
- Project Management
- Export
- Export overview
- Export Window
- Default Presets
- Managing custom presets
- Managing Presets
- Interface
- Interface overview
- The Home Screen
- 2D and 3D Viewport
- Sidebars
- Panels
- Tools and Widgets
- Preferences
- Filters
- Filters overview
- Custom Filters
- Compound Filters
- Generators
- Adjustments
- Tools
- Tools overview
- Atlas Creator
- Atlas Splitter
- Auto Tiling
- Channels Generation
- Channel Switch
- Clone Stamp
- Crop tool
- Delight (AI Powered)
- Height to AO
- Height to Normal
- Image To Material
- Make it Tile
- Match
- Multiangle To Material
- Normal to Height
- Paint Wrap *missing*
- PBR Validate
- Perspective Correction
- Tiling
- Transform
- Warp
- Warp Transform
- Upscale
- HDRI Tools
- Wear and Finish
- Technical Support
- Technical Support overview
- Exporting the log file
- Configuration
- Technical Issues
- Data or project issues
- Filter issues
- Interface issues
- Performance issues
- Stability issues
- Startup issues
- Features and workflows
- Pipeline and integrations
- Scripting and Development
- 3D Capture
- Release Notes
- FAQ
0.5.3
Release date: 2019/03/19
Added:
- Search by material name in the Resources panel
- [UI] Clone Tool new UI with brush size visualization
- [UI] Select and delete hidden stages
- [UI] New Textfield UI
- [Help] Access Substance Source, Substance Share and Substance academy websites
- [Content] New default materials with generators and atlas
- [Content] Bitmap to Material Update
- [Content] Dirt Update
- [Content] Rust Update
- [Content] New Embossing filter
- [Content] New Embroidery filter
- [Content] New Erode filter
- [Content] New Gravel Generator
- [Content] New Paint filter
- [Content] New Parquet Pattern filter
- [Content] New Pavement Pattern filter
- [Content] New Perforation filter
- [Content] New Splatter filter
- [Content] New Textile Wear filter
- [Content] New Transform filter
Fixed:
- [Viewport] Sphere mesh with tiling x2 on X
- [Viewport] Crash when loading your own environment
- [Viewport] Environment map are now using the exposure value too
- [Viewport] F shortcut doesn't reset camera angle
- [Export] SBS export works with latest Substance Designer 2018.3.3
- [Export] SBSAR export respects the same guidelines as Substance Source materials
- [UI] Scrollbars can be dragged
- Special characters are supported on folder and file paths
- Thumbnail is re-generated when you're saving your material
Known Issues:
- Use of multiple delighters in one material is not recommended
- Delighter crashes with older NVIDIA drivers (Less than 400.x)
- Fast visibility toggle of a Delighter stage will affect performance
- Custom Environment Import can become black
- Tif images are not showing in Properties panel in the Image import layer
- Coma or point can be ignored when typing a specific value in a slider
- Default collection to save to can be empty