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0.5.3 | Substance 3D Sampler

0.5.3

Release date: 2019/03/19

Added:

  • Search by material name in the Resources panel
  • [UI] Clone Tool new UI with brush size visualization
  • [UI] Select and delete hidden stages
  • [UI] New Textfield UI
  • [Help] Access Substance Source, Substance Share and Substance academy websites
  • [Content] New default materials with generators and atlas
  • [Content] Bitmap to Material Update
  • [Content] Dirt Update
  • [Content] Rust Update
  • [Content] New Embossing filter
  • [Content] New Embroidery filter
  • [Content] New Erode filter
  • [Content] New Gravel Generator
  • [Content] New Paint filter
  • [Content] New Parquet Pattern filter
  • [Content] New Pavement Pattern filter
  • [Content] New Perforation filter
  • [Content] New Splatter filter
  • [Content] New Textile Wear filter
  • [Content] New Transform filter

Fixed:

  • [Viewport] Sphere mesh with tiling x2 on X
  • [Viewport] Crash when loading your own environment
  • [Viewport] Environment map are now using the exposure value too
  • [Viewport] F shortcut doesn't reset camera angle
  • [Export] SBS export works with latest Substance Designer 2018.3.3
  • [Export] SBSAR export respects the same guidelines as Substance Source materials
  • [UI] Scrollbars can be dragged
  • Special characters are supported on folder and file paths
  • Thumbnail is re-generated when you're saving your material

Known Issues:

  • Use of multiple delighters in one material is not recommended
  • Delighter crashes with older NVIDIA drivers (Less than 400.x)
  • Fast visibility toggle of a Delighter stage will affect performance
  • Custom Environment Import can become black
  • Tif images are not showing in Properties panel in the Image import layer
  • Coma or point can be ignored when typing a specific value in a slider
  • Default collection to save to can be empty

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