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Environment variables | Substance 3D Painter

Environment variables

This page list environment variables that can be used to override the default behavior of the application.

Variable

Description

Version

SUBSTANCE_PAINTER_LICENSE

Value: Direct path to a license file itself.

Allow to override the default location of the license file. Example : if the license file is on H:/allegorithmic/licenses/substance_painter.key, the variable data should be "H:/allegorithmic/licenses/substance_painter.key".

Note:

Use SUBSTANCE_PAINTER_2_LICENSE instead for version earlier than 3.x (2017.x).

  1. 1

ALLEGO_LICENSE_IDLE_DELAY

Value: 7200

Specify how long in seconds before releasing a license seat in case of a multi-user configuration. Default is 2 hours (7200s).

  1. 1

ALG_PAINTER_SKIP_CHECK_FOR_UPDATES

Value : 0 or 1 (1 = Disable update check)

Allows to skip update check when the application starts. Disable the What's new panel.

  1. 2.2

SUBSTANCE_PAINTER_SVT_HARDWARE_ACCELERATION

Value: 0 or 1 (1 = Enabled)

Use the Sparse feature on the GPU. If not supported by the GPU or the Operating System the setting will be ignored.
For compatible hardware configurations refer to the documentation : Sparse Virtual Textures

This variable override the parameter available in the Settings window.

  1. 3

SUBSTANCE_PAINTER_TEMP_LOCATION

Value: Direct path to a folder

Defines where Substance Painter should write its temporary files (including the SVT cache).

This variable override the parameter available in the Settings window.

  1. 3

SUBSTANCE_PAINTER_PREVIEWS_MEMORY_BUDGET

Value: 500

Defines the amount of memory (Ram) that the application can use to load and temporary store previews from the Assets window. When the limit of the budget is reached old previews are unloaded. This value only controls the display of previews in the Assets window.

The value is defined in megabytes. Default value is 500MB.

  1. 2

SUBSTANCE_PAINTER_PLUGINS_PATH

Location of additional Python plugins.

6.1

PYTHONPATH

Additional Python modules to load with the Python integration of the application. For more information see Loading external Python modules.

  1. 1

OCIO

Path to a config.ocio file which will be used to drive the Color management settings with OpenColorIO.

Note:

This environment variable has priority over the PAINTER_ACE_CONFIG variable.

  1. 4

PAINTER_ACE_CONFIG

Path to a json file which will be used to drive the Color management settings with Adobe ACE.

  1. 1

SUBSTANCE_DISABLE_SPECIFIC_FEATURES

Disable several functionalities inside the applications:

  • Links to external resources (help, webpages, samples, etc)
  • Disable checks for updates
  • Disable sending of usage statistics
  • Disable export to Substance Share
  • Disable Welcome and What's new panels
  1. 1

ALG_PAINTER_DEBUG_FPS

Display inside the viewport a counter of how many frames per second are rendered by the viewport.

  1. 1

SUBSTANCE_PAINTER_VRAM_BUDGET

Specify how much GPU memory Painter can uses. This define a global budget in MB. For example to define a limit of 4GB use the value 4000.

A command line argument can also be used to perform the same action. See Command lines.

  1. 2.1

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