Last updated on
Feb 24, 2025
- Getting Started overview
- Activation and licenses
- System requirements
- Project creation
-
Export
- Export overview
- Export window
- Export presets
- Glossary
- Performance
- Assets
- Substance 3D Assets
- Color picker
- Display settings
- History
- Layer stack
- Main menu
- Project configuration
- Properties
- Settings
- Shader settings
- Texture Set
- Toolbars
- Viewport
- Miscellaneous
- Painting overview
- Tool list
- Straight line
- Lazy mouse
- Symmetry
- Fill projections
-
Presets
- Presets overview
- Creating and saving presets
- Creating particles presets
- Photoshop brush presets (ABR)
- Dynamic strokes
- Advanced channel painting
- Vector graphic (.svg & .ai)
- Text resource
- Creating custom effects
- Importing assets
- Automatic UV Unwrapping
- Physical size
- Smart Materials and Masks
- Subsurface Scattering
- Dynamic Material Layering
- UV Reprojection
- UV Tiles
- Color Management
- Post Processing
- Iray Renderer
- Plugins
- Sparse Virtual Textures
- Custom Shaders
- SpaceMouse® by 3Dconnexion
- Universal Scene Description (USD)
- Send to
- Performance Guidelines
- Configuring Pens and Tablets
- Exporting the log file
- Exporting a DXDiag
-
Workflow Issues
- Export Issues
- Tools Issues
- Project Issues
- Library Issues
- Viewport Issues
- Plugins Issues
- License Issues
- Installation and preferences
- Configuration
- Resource management
- Scripts and plugins
-
Shader API Reference
- Shader API overview
- Changelog - Shader API
-
Libraries - Shader API
- Lib Alpha - Shader API
- Lib Bayer - Shader API
- Lib Defines - Shader API
- Lib Emissive - Shader API
- Lib Env - Shader API
- Lib Normal - Shader API
- Lib PBR - Shader API
- Lib PBR Aniso - Shader API
- Lib Pom - Shader API
- Lib Random - Shader API
- Lib Sampler - Shader API
- Lib Sparse - Shader API
- Lib SSS - Shader API
- Lib Utils - Shader API
- Lib Vectors - Shader API
- Parameters - Shader API
- Shaders - Shader API
- Release notes overview
- All Changes
- Version 10.1
- Version 10.0
- Version 9.1
-
Old versions
- Version 9.0
- Version 8.3
- Version 8.2
- Version 8.1
- Version 7.4
- Version 7.3
- Version 7.2
- Version 2021.1 (7.1.0)
- Version 2020.2 (6.2.0)
- Version 2020.1 (6.1.0)
- Version 2019.3
- Version 2019.2
- Version 2019.1
- Version 2018.3
- Version 2018.2
- Version 2018.1
- Version 2017.4
- Version 2017.3
- Version 2017.2
- Version 2017.1
- Version 2.6
- Version 2.5
- Version 2.4
- Version 2.3
- Version 2.2
- Substance 3D home
- Home
-
Getting Started
- Getting Started overview
- Activation and licenses
- System requirements
- Project creation
-
Export
- Export overview
- Export window
- Export presets
- Glossary
- Performance
-
Interface
- Assets
- Substance 3D Assets
- Color picker
- Display settings
- History
- Layer stack
- Main menu
- Project configuration
- Properties
- Settings
- Shader settings
- Texture Set
- Toolbars
- Viewport
- Miscellaneous
-
Painting
- Painting overview
- Tool list
- Straight line
- Lazy mouse
- Symmetry
- Fill projections
-
Presets
- Presets overview
- Creating and saving presets
- Creating particles presets
- Photoshop brush presets (ABR)
- Dynamic strokes
- Advanced channel painting
- Vector graphic (.svg & .ai)
- Text resource
- Effects
- Baking
-
Content
- Creating custom effects
- Importing assets
-
Features
- Automatic UV Unwrapping
- Physical size
- Smart Materials and Masks
- Subsurface Scattering
- Dynamic Material Layering
- UV Reprojection
- UV Tiles
- Color Management
- Post Processing
- Iray Renderer
- Plugins
- Sparse Virtual Textures
- Custom Shaders
- SpaceMouse® by 3Dconnexion
- Universal Scene Description (USD)
- Send to
-
Pipeline and integration
- Installation and preferences
- Configuration
- Resource management
-
Scripting and development
- Scripts and plugins
-
Shader API Reference
- Shader API overview
- Changelog - Shader API
-
Libraries - Shader API
- Lib Alpha - Shader API
- Lib Bayer - Shader API
- Lib Defines - Shader API
- Lib Emissive - Shader API
- Lib Env - Shader API
- Lib Normal - Shader API
- Lib PBR - Shader API
- Lib PBR Aniso - Shader API
- Lib Pom - Shader API
- Lib Random - Shader API
- Lib Sampler - Shader API
- Lib Sparse - Shader API
- Lib SSS - Shader API
- Lib Utils - Shader API
- Lib Vectors - Shader API
- Parameters - Shader API
- Shaders - Shader API
-
Release notes
- Release notes overview
- All Changes
- Version 10.1
- Version 10.0
- Version 9.1
-
Old versions
- Version 9.0
- Version 8.3
- Version 8.2
- Version 8.1
- Version 7.4
- Version 7.3
- Version 7.2
- Version 2021.1 (7.1.0)
- Version 2020.2 (6.2.0)
- Version 2020.1 (6.1.0)
- Version 2019.3
- Version 2019.2
- Version 2019.1
- Version 2018.3
- Version 2018.2
- Version 2018.1
- Version 2017.4
- Version 2017.3
- Version 2017.2
- Version 2017.1
- Version 2.6
- Version 2.5
- Version 2.4
- Version 2.3
- Version 2.2
GPU drivers compatibility
This page regroups information about GPU drivers that may lead to issues with Substance 3D Painter.
Nvidia
The table below list all the driver versions know to create issues for Nvidia GPU (GeForce or Quadro models):
Driver version | Issue description |
---|---|
425.xx | GPU raytracing artifacts. |
429.xx or older | Black texture block artifacts. |
435.xx or older | sRGB color issues when computing textures. |
439.xx | Textures corruption. |
441.08 | Crash or stability issues. |
442.19 | Crash or stability issues. |
528.09 | Operating system freeze. |
572.16 to 572.42 | Artifacts or crash when baking textures. |
AMD
Driver version | Issue description |
---|---|
20.7.x to 20.11.2 | Textures glitch or corruption. |
20.11.3 to 21.2.1 | Textures glitch or corruption plus crash or stability issues. |
21.2.3 to 21.6.1 | Crash or stability issues. |