Version
- Getting Started overview
- Activation and licenses
- System requirements
- Project creation
-
Export
- Export overview
- Export window
- Export presets
- Glossary
- Performance
- Assets
- Substance 3D Assets
- Color picker
- Display settings
- History
- Layer stack
- Main menu
- Project configuration
- Properties
- Settings
- Shader settings
- Texture Set
- Toolbars
- Viewport
- Miscellaneous
- Painting overview
- Tool list
- Straight line
- Lazy mouse
- Symmetry
- Fill projections
-
Presets
- Presets overview
- Creating and saving presets
- Creating particles presets
- Photoshop brush presets (ABR)
- Dynamic strokes
- Advanced channel painting
- Vector graphic (.svg & .ai)
- Text resource
- Creating custom effects
- Importing assets
- Automatic UV Unwrapping
- Physical size
- Smart Materials and Masks
- Subsurface Scattering
- Dynamic Material Layering
- UV Reprojection
- UV Tiles
- Color Management
- Post Processing
- Iray Renderer
- Plugins
- Sparse Virtual Textures
- Custom Shaders
- SpaceMouse® by 3Dconnexion
- Universal Scene Description (USD)
- Send to
- Performance Guidelines
- Configuring Pens and Tablets
- Exporting the log file
- Exporting a DXDiag
-
Technical issues
-
GPU Issues
- Crash when working with overclocked GPU
- Forcing the external GPU on Mac OS
- GPU drivers compatibility
- GPU drivers crash with long computations (TDR crash)
- GPU has outdated drivers
- GPU is not recognized
- GPU is not recognized and is mentionned as GDI Generic
- Issues with Nvidia GPUs on recent Mac OS versions
- Multi/Bi-GPU
- Running on integrated GPU
- Painter doesn't start on the right GPU
- Startup Issues
- Rendering Issues
- Stability Issues
- Miscellaneous Issues
-
GPU Issues
-
Workflow Issues
- Export Issues
- Tools Issues
- Project Issues
- Library Issues
- Viewport Issues
- Plugins Issues
- License Issues
- Configuration
- Resource management
- Scripts and plugins
-
Shader API Reference
- Shader API overview
- Changelog - Shader API
-
Libraries - Shader API
- Lib Alpha - Shader API
- Lib Bayer - Shader API
- Lib Defines - Shader API
- Lib Emissive - Shader API
- Lib Env - Shader API
- Lib Normal - Shader API
- Lib PBR - Shader API
- Lib PBR Aniso - Shader API
- Lib Pom - Shader API
- Lib Random - Shader API
- Lib Sampler - Shader API
- Lib Sparse - Shader API
- Lib SSS - Shader API
- Lib Utils - Shader API
- Lib Vectors - Shader API
- Parameters - Shader API
- Shaders - Shader API
- Release notes overview
- All Changes
- Version 10.1
- Version 10.0
- Version 9.1
-
Old versions
- Version 9.0
- Version 8.3
- Version 8.2
- Version 8.1
- Version 7.4
- Version 7.3
- Version 7.2
- Version 2021.1 (7.1.0)
- Version 2020.2 (6.2.0)
- Version 2020.1 (6.1.0)
- Version 2019.3
- Version 2019.2
- Version 2019.1
- Version 2018.3
- Version 2018.2
- Version 2018.1
- Version 2017.4
- Version 2017.3
- Version 2017.2
- Version 2017.1
- Version 2.6
- Version 2.5
- Version 2.4
- Version 2.3
- Version 2.2
- Substance 3D home
- Home
-
Getting Started
- Getting Started overview
- Activation and licenses
- System requirements
- Project creation
-
Export
- Export overview
- Export window
- Export presets
- Glossary
- Performance
-
Interface
- Assets
- Substance 3D Assets
- Color picker
- Display settings
- History
- Layer stack
- Main menu
- Project configuration
- Properties
- Settings
- Shader settings
- Texture Set
- Toolbars
- Viewport
- Miscellaneous
-
Painting
- Painting overview
- Tool list
- Straight line
- Lazy mouse
- Symmetry
- Fill projections
-
Presets
- Presets overview
- Creating and saving presets
- Creating particles presets
- Photoshop brush presets (ABR)
- Dynamic strokes
- Advanced channel painting
- Vector graphic (.svg & .ai)
- Text resource
- Effects
- Baking
-
Content
- Creating custom effects
- Importing assets
-
Features
- Automatic UV Unwrapping
- Physical size
- Smart Materials and Masks
- Subsurface Scattering
- Dynamic Material Layering
- UV Reprojection
- UV Tiles
- Color Management
- Post Processing
- Iray Renderer
- Plugins
- Sparse Virtual Textures
- Custom Shaders
- SpaceMouse® by 3Dconnexion
- Universal Scene Description (USD)
- Send to
-
Technical Support
- Performance Guidelines
- Configuring Pens and Tablets
- Exporting the log file
- Exporting a DXDiag
-
Technical issues
-
GPU Issues
- Crash when working with overclocked GPU
- Forcing the external GPU on Mac OS
- GPU drivers compatibility
- GPU drivers crash with long computations (TDR crash)
- GPU has outdated drivers
- GPU is not recognized
- GPU is not recognized and is mentionned as GDI Generic
- Issues with Nvidia GPUs on recent Mac OS versions
- Multi/Bi-GPU
- Running on integrated GPU
- Painter doesn't start on the right GPU
- Startup Issues
- Rendering Issues
- Stability Issues
- Miscellaneous Issues
-
GPU Issues
-
Workflow Issues
- Export Issues
- Tools Issues
- Project Issues
- Library Issues
- Viewport Issues
- Plugins Issues
- License Issues
-
Scripting and development
- Scripts and plugins
-
Shader API Reference
- Shader API overview
- Changelog - Shader API
-
Libraries - Shader API
- Lib Alpha - Shader API
- Lib Bayer - Shader API
- Lib Defines - Shader API
- Lib Emissive - Shader API
- Lib Env - Shader API
- Lib Normal - Shader API
- Lib PBR - Shader API
- Lib PBR Aniso - Shader API
- Lib Pom - Shader API
- Lib Random - Shader API
- Lib Sampler - Shader API
- Lib Sparse - Shader API
- Lib SSS - Shader API
- Lib Utils - Shader API
- Lib Vectors - Shader API
- Parameters - Shader API
- Shaders - Shader API
-
Release notes
- Release notes overview
- All Changes
- Version 10.1
- Version 10.0
- Version 9.1
-
Old versions
- Version 9.0
- Version 8.3
- Version 8.2
- Version 8.1
- Version 7.4
- Version 7.3
- Version 7.2
- Version 2021.1 (7.1.0)
- Version 2020.2 (6.2.0)
- Version 2020.1 (6.1.0)
- Version 2019.3
- Version 2019.2
- Version 2019.1
- Version 2018.3
- Version 2018.2
- Version 2018.1
- Version 2017.4
- Version 2017.3
- Version 2017.2
- Version 2017.1
- Version 2.6
- Version 2.5
- Version 2.4
- Version 2.3
- Version 2.2
Retrieving the installation path
This page regroups information on ways to retrieve the installation path of the application depending on the version and platform.
Windows
Creative Cloud Desktop
- Open Windows registry editor (regedit).
- Navigate to the registry key: HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\App Paths\
- Open the sub-key named Adobe Substance 3D Painter.exe
- The value of the key contains the path to the application executable where it is installed
This registry key is only available since version 7.2.
For older versions, the installation path can be retrieved from the file associations in HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\ Explorer\FileExts.
Substance 3D Standalone
- Open Windows registry editor (regedit).
- Navigate to the registry key: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall
- Find the sub-key matching the AppID of your application version (see the table below)
- The value of the key contains the path to the application installation location
|
AppId |
---|---|
Version 1.x |
{410F5B6E-A29C-4F43-9DE3-44A1357D6AF5} {410F5B6E-A29C-4F43-9DE3-44A1357D6AF5} {410F5B6E-A29C-4F43-9DE3-44A1357D6AF5} |
Version 2.x |
{f42b7a996fa1d13a1d0a2e33eea2c0800bb5d1b8} {f42b7a996fa1d13a1d0a2e33eea2c0800bb5d1b8} {f42b7a996fa1d13a1d0a2e33eea2c0800bb5d1b8} |
3.x (2017.x) to 7.1 |
{33C3E9E2-0675-4196-9019-28AB9C5E9BB0} {33C3E9E2-0675-4196-9019-28AB9C5E9BB0} {33C3E9E2-0675-4196-9019-28AB9C5E9BB0} |
7.2 or newer |
{2a8bbb68-725b-477c-9194-60efc5ece348} {2a8bbb68-725b-477c-9194-60efc5ece348} {2a8bbb68-725b-477c-9194-60efc5ece348} |
Steam
The application is installed in the steamapps/common/ sub-folder of the Steam installation folder.
Mac
On Mac the application is installed in the following:
Version | Path |
---|---|
7.2 or newer | /Applications/Adobe Substance 3D Painter.app |
Legacy | /Applications/Substance Painter.app |
Linux
On Linux the rpm package is installed in the following path:
Version | Path |
---|---|
7.2 or newer | /opt/Adobe/Adobe_Substance_3D_Painter |
Legacy | /opt/Allegorithmic/Substance_Painter |