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Using the Source Monitor and Program Monitor

  1. Adobe Premiere Pro User Guide
  2. Beta releases
    1. Beta Program Overview
    2. Premiere Pro Beta Home
    3. Beta features
      1. Translate captions
      2. Generative extend overview 
      3. Generative extend FAQs
      4. Color management system
  3. Getting started
    1. Get started with Adobe Premiere Pro
    2. What's new in Premiere Pro
    3. Best practices for updating Premiere Pro
    4. Keyboard shortcuts in Premiere Pro
    5. Accessibility in Premiere Pro
    6. Frequently asked questions
    7. Release notes
  4. Hardware and operating system requirements
    1. Hardware recommendations
    2. System requirements
    3. GPU and GPU Driver requirements
    4. GPU Accelerated Rendering & Hardware Encoding/Decoding
  5. Creating projects
    1. Start a new project
    2. Open projects
    3. Move and delete projects
    4. Work with multiple open projects
    5. Work with Project Shortcuts
    6. Backward compatibility of Premiere Pro projects
    7. Open and edit Premiere Rush projects in Premiere Pro
    8. Best Practices: Create your own project templates
  6. Workspaces and workflows
    1. Workspaces
    2. Import and export FAQs
    3. Working with Panels
    4. Windows touch and gesture controls
    5. Use Premiere Pro in a dual-monitor setup
  7. Frame.io
    1. Install and activate Frame.io
    2. Use Frame.io with Premiere Pro and After Effects
    3. Integrate Adobe Workfront and Frame.io
    4. Share for review with Frame.io
    5. Invite collaborators to co-edit a project
    6. Frequently asked questions
  8. Import media
    1. Importing
      1. Transfer files
      2. Importing still images
      3. Importing digital audio
    2. Importing from Avid or Final Cut
      1. Importing AAF project files from Avid Media Composer
      2. Importing XML project files from Final Cut Pro 7 and Final Cut Pro X
    3. File formats
      1. Supported file formats
      2. Support for Blackmagic RAW
    4. Working with timecode
  9. Editing
    1. Edit video
    2. Sequences
      1. Create and change sequences
      2. Set In and Out points in the Source Monitor
      3. Add clips to sequences
      4. Rearrange and move clips
      5. Find, select, and group clips in a sequence
      6. Remove clips from a sequence
      7. Change sequence settings
      8. Edit from sequences loaded into the Source Monitor
      9. Simplify sequences
      10. Rendering and previewing sequences
      11. Working with markers
      12. Add markers to clips
      13. Create markers in Effect Controls panel
      14. Set default marker colors
      15. Find, move, and delete markers
      16. Show or hide markers by color
      17. View marker comments
      18. Copy and paste sequence markers
      19. Sharing markers with After Effects
      20. Source patching and track targeting
      21. Scene edit detection
    3. Cut and trim clips
      1. Split or cut clips
      2. Trim clips
      3. Edit in Trim mode
      4. Perform J cuts and L cuts
      5. Create and play clips
      6. Adjust Trimming and Playback preferences
    4. Video
      1. Synchronizing audio and video with Merge Clips
      2. Render and replace media
      3. Undo, history, and events
      4. Freeze and hold frames
      5. Working with aspect ratios
    5. Audio
      1. Overview of audio in Premiere Pro
      2. Edit audio clips in the Source Monitor
      3. Audio Track Mixer
      4. Adjusting volume levels
      5. Edit, repair, and improve audio using Essential Sound panel
      6. Enhance Speech
      7. Enhance Speech FAQs
      8. Audio Category Tagging
      9. Automatically duck audio
      10. Remix audio
      11. Monitor clip volume and pan using Audio Clip Mixer
      12. Audio balancing and panning
      13. Advanced Audio - Submixes, downmixing, and routing
      14. Audio effects and transitions
      15. Working with audio transitions
      16. Apply effects to audio
      17. Measure audio using the Loudness Radar effect
      18. Recording audio mixes
      19. Editing audio in the timeline
      20. Audio channel mapping in Premiere Pro
      21. Use Adobe Stock audio in Premiere Pro
    6. Text-Based Editing
      1. Text-Based Editing
      2. Text-Based Editing FAQs
    7. Advanced editing
      1. Multi-camera editing workflow
      2. Editing VR
    8. Best Practices
      1. Best Practices: Mix audio faster
      2. Best Practices: Editing efficiently
      3. Editing workflows for feature films
  10. Video Effects and Transitions
    1. Overview of video effects and transitions
    2. Effects
      1. Types of effects in Premiere Pro
      2. Apply and remove effects
      3. Use FX badges
      4. Effect presets
      5. Metadata effect in Premiere Pro
      6. Automatically reframe video for different social media channels
      7. Color correction effects
      8. Effects Manager
      9. Change duration and speed of clips
      10. Adjustment Layers
      11. Stabilize footage
    3. Transitions
      1. Applying transitions in Premiere Pro
      2. Modifying and customizing transitions
      3. Morph Cut
  11. Titles, Graphics, and Captions
    1. Properties panel
      1. About Properties panel
      2. Edit text
      3. Edit shapes
      4. Edit audio
      5. Edit video
      6. Mask with shape
      7. Create, apply, and redefine text styles
    2. Essential Graphics panel (24.x and earlier) 
      1. Overview of the Essential Graphics panel
      2. Create a title
      3. Linked and Track Styles
      4. Working with style browser
      5. Create a shape
      6. Draw with the Pen tool
      7. Align and distribute objects
      8. Change the appearance of text and shapes
      9. Apply gradients
      10. Add Responsive Design features to your graphics
      11. Speech to Text
      12. Download language packs for transcription
      13. Working with captions
      14. Check spelling and Find and Replace
      15. Export text
      16. Speech to Text FAQs
    3. Motion Graphics Templates
      1. Install and use Motion Graphics templates
      2. Replace images or videos in Motion Graphics templates
      3. Use data-driven Motion Graphics templates
    4. Best Practices: Faster graphics workflows
    5. Retiring the Legacy Titler FAQs
    6. Upgrade Legacy titles to Source Graphics
  12. Fonts and emojis
    1. Color fonts
    2. Emojis
  13. Animation and Keyframing
    1. Adding, navigating, and setting keyframes
    2. Animating effects
    3. Use Motion effect to edit and animate clips
    4. Optimize keyframe automation
    5. Moving and copying keyframes
    6. Viewing and adjusting effects and keyframes
  14. Compositing
    1. Compositing, alpha channels, and adjusting clip opacity
    2. Masking and tracking
    3. Blending modes
  15. Color Correction and Grading
    1. Overview: Color workflows in Premiere Pro
    2. Color Settings
    3. Auto Color
    4. Get creative with color using Lumetri looks
    5. Adjust color using RGB and Hue Saturation Curves
    6. Correct and match colors between shots
    7. Using HSL Secondary controls in the Lumetri Color panel
    8. Create vignettes
    9. Looks and LUTs
    10. Lumetri scopes
    11. Display Color Management
    12. Timeline tone mapping
    13. HDR for broadcasters
    14. Enable DirectX HDR support
  16. Exporting media
    1. Export video
    2. Export Preset Manager
    3. Workflow and overview for exporting
    4. Quick export
    5. Exporting for the Web and mobile devices
    6. Export a still image
    7. Exporting projects for other applications
    8. Exporting OMF files for Pro Tools
    9. Export to Panasonic P2 format
    10. Export settings
      1. Export settings reference
      2. Basic Video Settings
      3. Encoding Settings
    11. Best Practices: Export faster
  17. Collaborative editing
    1. Collaboration in Premiere Pro
    2. Get started with collaborative video editing
    3. Create Team Projects
    4. Add and manage media in Team Projects
    5. Invite and manage collaborators
    6. Share and manage changes with collaborators
    7. View auto saves and versions of Team Projects
    8. Manage Team Projects
    9. Linked Team Projects
    10. Frequently asked questions
  18. Long form and Episodic workflows
    1. Long Form and Episodic Workflow Guide
    2. Using Productions
    3. How clips work across projects in a Production
    4. Best Practices: Working with Productions
  19. Working with other Adobe applications
    1. After Effects and Photoshop
    2. Dynamic Link
    3. Audition
    4. Prelude
  20. Organizing and Managing Assets
    1. Working in the Project panel
    2. Organize assets in the Project panel
    3. Playing assets
    4. Search assets
    5. Creative Cloud Libraries
    6. Sync Settings in Premiere Pro
    7. Consolidate, transcode, and archive projects
    8. Managing metadata
    9. Best Practices
      1. Best Practices: Learning from broadcast production
      2. Best Practices: Working with native formats
  21. Improving Performance and Troubleshooting
    1. Set preferences
    2. Reset and restore preferences
    3. Recovery Mode
    4. Working with Proxies
      1. Proxy overview
      2. Ingest and Proxy Workflow
    5. Check if your system is compatible with Premiere Pro
    6. Premiere Pro for Apple silicon
    7. Eliminate flicker
    8. Interlacing and field order
    9. Smart rendering
    10. Control surface support
    11. Best Practices: Working with native formats
    12. Knowledge Base
      1. Known issues
      2. Fixed issues
      3. Fix Premiere Pro crash issues
      4. Unable to migrate settings after updating Premiere Pro
      5. Green and pink video in Premiere Pro or Premiere Rush
      6. How do I manage the Media Cache in Premiere Pro?
      7. Fix errors when rendering or exporting
      8. Troubleshoot issues related to playback and performance in Premiere Pro
  22. Extensions and plugins
    1. Installing plugins and extensions in Premiere Pro
    2. Latest plugins from third-party developers
  23. Video and audio streaming
    1. Secure Reliable Transport (SRT)
  24. Monitoring Assets and Offline Media
    1. Monitoring assets
      1. Using the Source Monitor and Program Monitor
      2. Using the Reference Monitor
    2. Offline media
      1. Working with offline clips
      2. Creating clips for offline editing
      3. Relinking offline media

The Source and Program Monitors in Premiere Pro let you view video clips and edit video sequences. Learn about the customizable controls and display modes in the monitors.

The Source Monitor plays back individual clips. In the Source Monitor, you prepare clips that you want to add to a sequence. You set In points and Out points, and specify the clip’s source tracks (audio or video). You can also insert clip markers and add clips to a sequence in a Timeline panel.

The Program Monitor plays back the sequence of clips that you are assembling. It’s your view of the active sequence in a Timeline panel. You can set sequence markers and specify sequence In points and Out points. Sequence In points and Out points define where frames are added or removed from the sequence.

Each monitor contains both a time ruler and controls to play back and cue the current frame of a source clip or sequence. Set In and Out points, go to In and Out points, and set markers. Insert and Overwrite buttons are available in the Source Monitor, and Lift and Extract buttons are available in the Program Monitor, by default. Each monitor also contains an Export Frame button for creating a still from a single frame of video.

The Source Monitor

A. Playhead B. TimeCode C. Scaling options D. Zoom scroll bar E. Drag video F. Drag audio G. Settings button H. In/Out Duration 

The Program monitor
The Program monitor

A. Timecode B. Scaling options C. Playhead D. Resolution E. Settings button F. Button editor 

Customize the Monitor panel button bar

By default, the most useful buttons are displayed along the bottom of the Source and Program Monitors. However, you can add more. To open the button editor, click "+" at the lower right of a monitor. Add buttons to the button bar by dragging them from the button editor. Up to two rows of buttons can be added. Spaces to separate groups of buttons can also be dragged to the button bar. To remove a button, drag it away from the button bar. To turn off all buttons, go to the panel menu and deselect "Show Transport Controls."

Note:

Roll over any button with the mouse to see its keyboard shortcut.

Set display quality for the Source and Program Monitors

Some formats are difficult to display in full-motion playback, due to their high compression or high data rate. A lower resolution permits faster motion playback, but at the expense of display image quality. This tradeoff is most visible when viewing AVCHD and other H.264 -codec based media. Below full resolution, these formats have error correction turned off, and artifacts are common during playback. These artifacts, however, do not show up in exported media.

Providing separate playback and pause resolutions gives you more control over your monitoring experience. With high-resolution footage, you can set playback resolution to a lower value (for example, 1/4) for smooth playback, and set the pause resolution to Full. These settings allow you to check the quality of focus or edge details when playback is paused. Scrubbing puts the monitor in playback resolution, not pause resolution.

Not all resolutions are available for all sequence types. For Standard Definition sequences, such as DV, only Full and 1/2 are available. For many HD sequences up to 1080 frame size, Full, 1/2, and 1/4 are available. For sequences with frame sizes larger than 1080, such as RED, more fractional resolutions are available.

Note:

If your previews are rendered at a resolution below the sequence resolution, the playback resolution is actually a fraction of the preview resolution. For example, you can set your preview files to render at 1/2 the sequence frame size (1/2 resolution) and your playback resolution to 1/2 resolution. The rendered previews play back at 1/4 of original resolution (assuming that the resolution of the original media matched the sequence resolution).

Note:

You can assign keyboard shortcuts to play back resolutions.

  1. Do one of the following:
    • Right click the image in the Source Monitor or Program Monitor.
    • Click the Panel Menu icon in the Source Monitor or Program Monitor.
    • Click the Settings button in the Source Monitor or Program Monitor.
  2. Do one of the following:
    • To set playback resolution, select Playback Resolution.
    • To set paused resolution, select Paused Resolution.
  3. From the menu, select the resolution desired.

Change magnification

The Source Monitor and Program Monitor scale video to fit into the available area. You can increase the magnification setting for each view to see the video in more detail. You can also decrease the magnification setting to see more of the pasteboard area around the image (to adjust motion effects more easily, for example).

  1. Choose a magnification setting from the Select Zoom Level menu (to the right of the current time display) in the Source Monitor or Program Monitor.

    In the Source Monitor, percentage values refer to the size of the source media. In the Program Monitor, percentage values refer to the image size specified by the sequence settings. Fit scales the video to fit in the monitor’s available viewing area.

  2. To change the visible area of a monitor, use the monitor’s scroll bars to change the visible area of the video image. Scroll bars appear when the current size of the monitor can’t contain the entire image.

Dropped frame indicator

Both the Source and the Program Monitor can display an icon (resembling a "Stop Light") that indicates whether frames are being dropped during playback. The light starts at green and changes to yellow when dropped frames occur and resets on each playback. A tool tip indicates the dropped frame count.

To enable the dropped Frame indicator for the Source or Program Monitor, enable Show Dropped Frame Indicator in the panel menu, or the Settings menu.

 

High-Quality Playback Setting

To optimize playback performance, playback quality at any of the monitor’s playback resolutions (Full, ½, and ¼) is lower than it is when pausing the video. Due to the difference in quality, users may notice a slight “bump” in image quality between playback and pause. Frames can have a slightly softer look during playback versus pause at the default settings, even when both are set to full resolution. With High-Quality Playback toggled on, the quality of playback frames will match paused frames when they’re set to the same resolution and eliminate the quality “bump” when starting and stopping playback. However, turning High-Quality Playback on can decrease playback performance, including causing dropped frames.

Choose a display mode

You can display normal video, the video’s alpha channel, or one of several measurement tools.

In the Source or Program Monitor, click the wrench icon, and choose a display mode setting.

Composite Video

Displays the normal video. This is the default view of a video clip or sequence.

Alpha

Displays transparency as a grayscale image. If your footage has an alpha channel, this setting shows the image as a grayscale alpha matte with the dark areas being transparent.

Multi-Camera

Displays the footage of all cameras simultaneously. You can switch between cameras to choose footage for the final sequence.

VR Video

When video clips have VR properties associated with them, this option is enabled. Using VR Video display, you can simulate different viewing experiences with your equirectangular video, for example, using a VR headset such as the Oculus Rift or on a desktop through YouTube or Facebook. For more information on VR video, see Support for VR workflows.

Comparison View

Split Program Monitor display that is useful for tasks such as matching colors between two shots or adjusting the intensity of an applied effect.

Note:

To use the waveform monitor and vectorscope displays, right-click the Lumetri Scopes window and select any of the waveform or vectorscope options. For more information, see View Lumetri Scopes.

Gang Source and Program Monitor

The Gang functionality is a handy feature since it lets you see how a source clip compares to your sequence, and it is ideal for tasks like matching the look of one piece of footage with another. The Gang Source and Program button can be powerful for workflows like color correction, Multi-cam editing, or when comparing edits. 

The Gang Source and Program button gangs the Source Monitor and the Program Monitor together. Click the button to toggle the gang functionality on and off.  When it is enabled, the play heads are locked together and move in tandem. When it is off, the monitors function independently from one another.  

To gang the Source Monitor and Program Monitor:

  • Click on + in the Source Monitor or Program Monitor and drag the   from the button editor to the button bar.
  • Click the Settings button  in the lower right of the Source or Program monitors and select Gang Source and Program.

Use rulers and guides in the Program Monitor

Guides in the Program Monitor help you align text, graphic objects, videos, and still image clips. You can also save guides as templates for re-use, or to share with others.

  • To show guides, choose View > Show Guides. To hide them, select View > Show Guides again.
  • To lock guides, select View > Lock Guides.

Change the unit of measurement

Before working with guides, you need to show the rulers (View > Show Rulers) in the Program Monitor. Right-click the ruler to toggle between pixel and percentage measurement options.

Toggle between pixel and percent measurement options
Toggle between pixel and percent measurement options

Add guides

  1. If the rulers are not visible, select the Program Monitor and then choose View > Show Rulers.

  2. Do one of the following to add a guide:

    • Choose View > Add Guide or right-click a ruler and select Add Guide. In the dialog box, select the orientation and color of the guide, enter a position, and click OK.
    • Drag from the horizontal ruler to create a horizontal guide.
    • Drag from the vertical ruler to create a vertical guide.
  3. (Optional) After adding all guides, you can lock them to prevent any accidental moving. To lock all guides, choose View > Lock Guides.

     

Note:

Guides are persistent across all projects and sessions.

Remove guides

  1. If guides are locked, select View > Lock Guides.

  2. Do one of the following:

    • To move a specific guide, drag it out of the Program Monitor.
    • To delete all guides at once, choose View > Clear Guides.

Snap objects to guides

  1. Choose View > Snap in Program Monitor.

  2. Drag the object to the desired location. When the pointer comes within 2 pixels of a guide, it snaps to the guide. 

Save, export, and import custom guides

You can save guides as Guides Templates, that can be exported and imported into Premiere Pro. 

Save guides

  1. Select View > Guide Templates > Save Guides as Templates.

  2. Type in a name for the template and click OK.

    The guide template is saved as a .guides file, which is stored in your user profile. You can access it from the View > Guide Templates menu.

  3. (Optional) You can choose to rename or delete a guide template that you have saved.

    To rename a guide template: Click View > Guide Templates > Manage Guides. Click the guide template, and type the new name.

    To delete a guide template: Click View > Guide Templates > Manage Guides. Click the guide template and click Delete. To select multiple guide templates, Ctrl + Click (Win) or Cmd + Click (Mac) the grey boxes at the right of the guide template and click Delete. To select all guide templates, click the grey box and press Ctrl + A (Win) or Cmd + A (Mac).

Import and export guides

You can share guides with your teammates if you have specific settings for action safe and title safe editing spaces.

  1. Click View > Guide Templates > Manage Guides.

  2. To import a guide: Click Import and navigate to a saved guide file to import it into Premiere Pro.

    To export a guide: Select a guide template and click Export to save the file to your system. To select multiple guide templates, Ctrl + Click (Win) or Cmd + Click (Mac) the grey boxes at the right of the guide template and click Delete. To select all guide templates, click the grey box and press Ctrl + A (Win) or Cmd + A (Mac).

Compare edits to clips in the Program Monitor

You can compare changes to clips by turning on the Comparison View in the Program Monitor.

To turn on Comparison View, click the Comparison View icon at the bottom of the Program Monitor.

Comparison View icon in the Program Monitor
Comparison View icon in the Program Monitor

The Comparison View in the Program monitor enables the following workflows:

  • Shot Comparison (side by side and split view comparisons of different shots with a reference frame and a current frame). You can also use this workflow for color matching (for more information, see Color match shots). 
  • Frame Comparison (side by side and split view comparisons of the same frame, displaying "Before" and "After" results of applied effects)

Toggle between the Shot Comparison and the Frame Comparison modes by clicking the Shot or Frame Comparison  icon.

You can view the changes to the clip side-by-side, horizontally, or vertically by selecting the display options shown below.

Comparison options
Comparison options

By default, the side-by-side view is displayed with the reference frame (or the Before frame) on the left, and the current frame (or the After frame) on the right. However, you can swap their position by clicking the Swap Sides  icon on the left of the Program Monitor.

If you use the vertical or horizontal split modes, you can drag the blue splitter across the image to do an onion-skinning comparison of the two shots.

Doing an onion skinning comparison
Doing an onion skinning comparison

Shot comparison

The Shot comparison mode allows you to compare different shots. This workflow is particularly useful for color matching.

To select the current frame: Park the playhead over a frame with the clip selected for it to appear as the current frame

To select the reference frame: By default, the reference frame is the first frame of the entire sequence. However, you can click on the navigation icons in the reference frame to a previous or next edit point. You can also scrub to a different reference frame using the scrubbable timecode. Once selected, Premiere Pro remembers that reference frame throughout the editing session until you select a different frame.

Selecting a reference frame
Selecting a reference frame

Frame comparison

This mode allows you to compare one side of a frame with a Before/After effect.

A before and after frame comparison
A before and after frame comparison

Open or clear a clip in the Source Monitor

To view and edit source clips listed in the Project panel or individual clip instances in a sequence, open the clips in the Source Monitor. The Source menu, accessed from the Source Monitor tab, lists open clips.

  1. To open a clip, do any of the following:
    • Double-click the clip in the Project or Timeline panel, or drag a clip from the Project panel to the Source Monitor. The clip appears in the Source Monitor and its name is added to the Source menu.
    • Drag multiple clips or an entire bin from the Project panel into the Source Monitor, or select multiple clips in the Project panel and double-click them. Clips are added to the Source menu in the order in which they were selected, and the last clip selected appears in the Source Monitor.
    • Choose the name of the clip you want to see from the Source menu (click the triangle to the right of the current clip’s name on the Source tab to make the menu appear).
    Choosing a clip to view from the Source menu
    Choosing a clip to view from the Source menu

    • The Source menu lists master clips by name. Clips opened from a sequence get listed by their sequence name, clip name, and starting time in the sequence.
  2. To clear a clip from the Source Monitor, in the Source menu, choose Close to clear or Close All to clear all clips.

    Note:

    You can also close all clips and the Source Monitor itself by clicking the Close button  in the Source Monitor tab.

Navigate clips in the Source menu in the Source Monitor

You can set keyboard shortcuts for navigating multiple clips loaded into the Source Monitor. Keyboard shortcuts can speed toggling of clips, skipping to the first or last clip, or closing one or all the clips in the Source Monitor pop-up menu.

  1. Select Edit > Keyboard Shortcuts (Windows) or Premiere Pro > Keyboard Shortcuts (Mac OS).

    The Keyboard Shortcuts dialog box opens.

  2. In the dialog box, click the triangle next to Panels, and then click the triangle next to Source Monitor Panel to reveal the keyboard shortcuts for that panel.

  3. Set keyboard shortcuts for any of the following commands:

    • Source Clip: Close
    • Source Clip: Close All
    • Source Clip: First
    • Source Clip: Last
    • Source Clip: Next
    • Source Clip: Previous
  4. Click OK.

Use the Source Monitor and Program Monitor time controls

The Source Monitor has several controls for moving through time (or frames) in a clip. The Program Monitor contains similar controls for moving through a sequence.

A. Current time display B. Playhead C. Zoom scroll bar D. Time Ruler E. Duration display 

Time rulers

Display the duration of a clip in the Source Monitor and sequence in the Program Monitor. Tick marks measure time using the video display format specified in the Project Settings dialog box. You can toggle the time rulers to display timecode in other formats. Each ruler also displays icons for its corresponding monitor’s markers and In and Out points. You can adjust the playhead, markers, and the In and Out points by dragging their icons in a time ruler.

Note:

Time ruler numbers are off by default. You can turn on the time ruler numbers by selecting Time Ruler Numbers in the panel menu of the Source or Program Monitors.

Playhead

Shows the location of the current frame in each monitor’s time ruler.

Note:

The playhead was formerly called the "current‑time indicator" (CTI).

Current time displays

Show the timecode for the current frame. The current time displays are at the lower left of each monitor’s video. The Source Monitor shows the current time for the open clip. The Program Monitor shows the sequence’s current time. To move to a different time. Alternatively, click in the display and enter a new time, or place the pointer over the time display and drag left or right. To toggle display between full timecode and a frame count, Ctrl-click (Windows) or Command-click (Mac OS) the current time in either monitor or a Timeline panel.

Duration display

Show the duration of the open clip or sequence. The duration is the time difference between the In point and the Out point for the clip or sequence. When no In point is set, the starting time of the clip or of the sequence is substituted. When no Out point is set, the Source Monitor uses the ending time of the clip to calculate duration. The Program Monitor uses the ending time of the last clip in the sequence to calculate duration.

Zoom scroll bars

Zoom scroll bars correspond with the visible area of the time ruler in each monitor. You can drag the handles to change the width of the bar and change the scale of the time ruler below. Expanding the bar to its maximum width reveals the entire duration of the time ruler. Contracting the bar zooms in for a more detailed view of the ruler. Expanding and contracting the bar is centered on the playhead. By positioning the mouse over the bar, you can use the mouse wheel to contract and expand the bar. You can also scroll the mouse wheel in the areas outside the bars for the same expanding and contracting behavior. By dragging the center of the bar, you can scroll the visible part of a time ruler without changing its scale. When you drag bar, you are not moving the playhead, however, you can move the bar and then click in the time ruler to move the playhead to the same area as the bar. A zoom scroll bar is also available in the Timeline.

Note:

Changing the Program Monitor’s time ruler or zoom scroll bar does not affect the time ruler or viewing area in a Timeline panel.

Viewing Source and Program Monitor controls

You can show or hide controls from the panel menus of the Source and Program Monitors. For example, you can hide transport controls if you know the J-K-L keyboard shortcuts for playback to gain more space to view your media.

Select or deselect the option in the panel menu to show or hide the following:

  • Transport controls
  • Markers
  • Time ruler numbers
  • Dropped frames indicator

Access to many of the same commands for showing and hiding controls can also be found in the Settings button on each monitor.

View safe zones in the monitors

A. Action safe zone B. Title safe zone 

 
Safe zone guides are for your reference and are not included in previews or export.

  1. Click the Settings button below the Source Monitor or Program Monitor and choose Safe Margins. You can also choose Safe Margins from the panel menu of the Source Monitor or Program Monitor.

    Note:

    The standard action- and title-safe margins are 10% and 20%, respectively. However, you can change the dimensions of the safe zones in the Project Settings dialog box. (See Project Settings dialog box.)

Choose fields in the Source and Program Monitors

You can set the Source Monitor and Program Monitor to display the first field, second field, or both fields for interlaced footage. The settings in the Source Monitor are disabled when a progressive clip is opened in it. The settings in the Program Monitor are disabled when the active sequence uses a progressive sequence preset.

  1. In the Source Monitor or Program Monitor, click the panel menu button .

  2. Select Display First Field, Display Second Field, or Display Both Fields according to your need.

Nudge clips in Program Monitor

You can move a selected object in the Program Monitor by one frame at a time or by a large frame offset. This command is called “nudging”. You can nudge an object by moving it forward, backward, up and down in the Program Monitor. The nudge functionality is only available through keyboard shortcuts. For more information, see Keyboard shortcuts in Premiere Pro.

Select the image, text, shape, or graphic layer in the Program monitor for the nudge controls to work. Graphic layers with pinned layers move accordingly when the layer is nudged using the nudge controls. The undo action removes the nudge movement one at a time.

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