Option
Explore the 3D and Materials panel to transform 2D artwork into dimensional designs with depth, textures, lighting, and surface effects.
Use the 3D and Materials panel to add realism, volume, and other surface effects to your vector artwork. To access the 3D and Materials panel, select Window > 3D and Materials.
Object options
3D Type
Convert flat 2D objects into realistic 3D shapes by choosing a type and adjusting its structural properties.
A. 3D Type B. Depth C. Twist D. Taper E. Cap
|
Function |
Plane |
Keeps the object flat with no depth. |
Extrude |
Stretches the object to add depth. |
Revolve |
Spins the object around an axis to create a circular 3D shape. |
Inflate |
Puffs up the object for a balloon-like effect. |
Depth |
Sets how deep the object appears (0 to 2000). |
Twist |
Rotates the shape around its center (up to 360°). |
Taper |
Narrows the object from base to top (100%–1%). |
Cap |
Specifies whether the object appears solid or hollow. |
Bevel
Stylize and refine the edges of a 3D object for more depth and definition. Adjust the profile, size, and direction to create smooth or decorative contours.
A. Bevel Shape B. Width C. Height D. Repeat E. Space F. Bevel Inside G. Bevel both sides H. Reset
Option |
Function |
Bevel Shape |
Sets the edge style, such as rounded or angular. |
Width |
Controls how far the bevel extends from the edge. |
Height |
Changes how tall or deep the bevel appears. |
Repeat |
Repeats the bevel shape pattern along the bevelled edge for decorative effects. |
Space |
Adjusts the spacing between repeated bevel shapes when Repeat is applied. |
Bevel Inside |
Applies the bevel inward rather than outward from the edge surface. |
Bevel both sides |
Applies the bevel effect to both the front and back of the object. |
Reset |
Restores all bevel settings to their default values. |
Rotation
Change the angle, orientation, and perspective of a 3D object along the X, Y, and Z axes.
A. Presets B. Rotate vertically C. Rotate horizontally D. Circular rotation E. Perspective
Option |
Function |
Presets |
Applies rotation presets based on direction, axis, and isometrics. |
X |
Rotates the object vertically (-180° to 180°). |
Y |
Rotates the object horizontally (-180° to 180°). |
Z |
Rotates the object in a circle (-180° to 180°). |
Perspective |
Adjusts how close or far the object appears (0° to 160°). |
Materials options
Apply surface styles, textures, and graphics to 3D objects. Choose from built-in materials or add custom artwork.
A. Base Materials B. Adobe Substance Materials C. Substance 3D assets D. Properties E. Substance 3D community assets F. Add and Delete Materials and Graphics G. Graphics
Option |
Function |
Base Materials |
Applies the default preset material. |
Adobe Substance Materials |
Adds preset textures from the Adobe Substance library. |
Find more materials on Substance 3D assets |
Access additional materials from the Adobe Substance 3D library. |
Find more materials on Substance 3D community assets |
Adds materials from the Adobe Substance community. |
Add Materials and Graphics |
Adds new materials or maps artwork onto the object as a graphic. |
Delete |
Removes a custom or applied material from the object. |
Graphics |
Maps graphics or text onto your 3D effect. |
Properties |
Adjusts surface roughness and metallic intensity (0–1 range). |
Lighting options
Set up how your 3D object is lit. Choose from presets, move lights around, or adjust their color, intensity, and softness.
Light Presets
Option |
Function |
Presets |
Applies pre-configured lighting effects like Standard, Diffuse, Top Left, or Right to your artwork. |
Lighting widget |
Lets you drag and position light sources around the object. |
Light source |
Lets you add multiple light sources for more realistic lighting. |
Move selected light to the back/front of object |
Moves the selected light to the back of the object when in front and vice versa. |
List of lights |
Displays all lights currently applied to a 3D object. |
Add Light |
Adds a new customizable light source to the scene. |
Delete Light |
Removes the selected light from the list. |
Light Settings
A. Color B. Intensity C. Rotation D. Height E. Softness F. Ambient Light
Option |
Function |
Color |
Changes the color of the selected light. |
Intensity |
Adjusts the selected light’s brightness (0% to 100%). |
Rotation |
Rotates the focus of light around the object (-180° to 180°). |
Height |
Moves the light up or down (0° to 90°), affecting how long or short the shadow appears. |
Softness |
Controls how soft or sharp the light appears (0% to 100%). |
Ambient Light |
Sets the overall background light level (0% to 200%). |
Shadow settings
Control the shadow’s position, distance, and spread when shadows are toggled on.
A. Position B. Distance from Object C. Shadow Bounds
Option |
Function |
Position |
Places the shadow either Behind Object or Below Object. |
Distance from Object |
Moves the shadow closer or farther (0%–100%). |
Shadow Bounds |
Expands or shrinks the area the shadow covers (10%–400%). |
Create designs with Illustrator online (beta)
Create graphics that match your style right in your browser.