A project file stores information about sequences and assets, such as settings for capture, transitions, and audio mixing. As you work, the project file records all your editing decisions, such as the In and Out points for trimmed clips and the parameters for each effect. Edits are applied non-destructively, meaning that Premiere Pro does not alter the source files.
Premiere Pro creates a folder on your hard disk at the start of each project. By default, this is where it stores the files it captures, the preview and conformed audio files it creates, and the project file itself.
Premiere Pro does not store video, audio, or still image files in the project file—it stores only a reference to each of these files, a clip, which is based on the filename and location of the file at the time you imported it. If you later move, rename, or delete a source file, Premiere Pro can’t find it automatically the next time you open the project. In this case, Premiere Pro displays the Where Is The File dialog box.
By default, every project includes a single Project panel. This acts as a storage area for all clips used in the project. You can organize a project’s media and sequences using bins in the Project panel.
A project may contain multiple sequences, and the sequences within a project may differ from one another in their settings. Within a single project, you can edit individual segments as separate sequences, and then combine the segments into a finished program by nesting them into a longer sequence. Similarly, you can store multiple variations of a sequence, as separate sequences, in the same project.
There’s no need to save copies of a project when creating different segments or versions of the same video program. Simply create new or duplicate sequences within a single project file.
Watch this tutorial to learn how to create a project and specify options and general project settings in Premiere Pro.
Projects may contain more than one sequence, and the settings for one sequence may differ from that of another. Premiere Pro prompts you for settings for the first sequence every time you create a project. However, you can cancel this step to create a project containing no sequences.
(Optional) If you plan to capture video from a device, connect the device to your computer using an IEEE 1394 or SDI connection. Then turn the device on, and do one of the following:
If the device is a camera, set it to the playback mode, which may be labeled VTR or VCR.
If the device is a deck, make sure that its output is set properly.
Don’t set a camera to any of the recording modes, which may be labeled Camera or Movie.
Whenever possible, specify a location and name that you won’t have to change later. By default, Premiere Pro stores rendered previews, conformed audio files, and captured audio and video in the folder where you store the project. Moving a project file later may require moving its associated files as well.
Select a preset, or customize settings, for the first sequence of the project. For more information, see Create a sequence. Then, click OK.
To create a project without a sequence, click Cancel.
(Optional) If you want to change where Premiere Pro stores various types of files, specify the scratch disk locations. See Specify scratch disks to improve system performance.
Premiere Pro supports high bit-depth (greater than 8 bits per channel) video necessary for editing standard and high definition footage.
All project settings apply to the whole project, and most can’t be changed after a project is created.
After you begin working in a project, you can review project settings, but you can change only a few of them. You can access these settings through the Project Settings dialog box.
- Choose Project > Project Settings > General, or Project > Project Settings > Scratch Disks.
- View or change settings as needed.
- Click OK.
Renderer: Specifies whether the software or hardware function of the Mercury Playback Engine is enabled or not.
On macOS, the available renderer engine preferences are:
- Mercury Playback Engine GPU Acceleration (Metal) - Recommended
- Mercury Playback Engine GPU Acceleration (OpenCL) - Deprecated
- Mercury Playback Engine Software Only (available as an alternative for rendering and exporting in case of GPU issues)
Title Safe Area: Specifies how much of the frame edge to mark as a safe zone for titles, so that titles aren’t cut off by television set overscan. A rectangle with cross hairs marks the title-safe zone when you click the Safe Margins button in the Source Monitor or Program Monitor. Titles are assumed to require a wider safe zone than action.
Premiere Pro for Windows can open project files created with earlier versions of Premiere Pro or Adobe Premiere 6.x. You can open only one project at a time. To transfer the contents of one project into another, use the Import command.
Use the Auto Save command to automatically save copies of your projects in the Premiere Pro Auto-Save folder.
You may encounter missing files as you work on a project. You can continue working by substituting offline files as placeholders for the missing files. You can edit using offline files, but you must bring the originals back online before rendering your movie.
To bring a file back online after the project is open, use the Link Media command. You can continue working without having to close and reopen the project.
If the Where Is The File dialog box opens, locate the file using the Look In field, or choose one of the following in the Where Is The File dialog box:
Replaces a missing file with a temporary offline clip during the session. When you close your project and then reopen it, you see a dialog box that asks you to locate the file or allows you to skip it again.
Select Skip or Skip All only when you are certain that you want to rework all the instances where the file is used in the project. If you want to keep the file in the project but can’t locate it at the moment, use Offline instead.
Stops Premiere Pro from searching for any preview files already rendered for the project. This allows the project to load faster, but you may need to render parts of its sequences for best playback performance.
Replaces a missing file with an offline clip, a placeholder that preserves all references to the missing file everywhere in the project. Unlike the temporary offline clip created by Skip, the one generated by Offline persists between sessions, so you won’t have to locate missing files every time the project is opened.
Do not delete source files while you are using them as clips in a Premiere Pro project unless they were captured using device control, and you plan to recapture them. After you deliver the final movie, you can delete source files.
To move a project to another computer where you want to continue editing, you must move copies of all the assets for the project to the second computer, as well as the project file. The assets should retain their filenames and folder locations so that Premiere Pro can find them and relink them to their clips in the project automatically.
Make certain, also that the same codecs you used for the project on the first computer are also installed on the second computer. For more information about moving a project and its assets to another computer, see Copy, transcode, or archive your project.
Work with multiple open projects
You can open multiple projects using Premiere Pro. You can also open two different projects to copy elements and assets from one to the other by clicking dragging from each other as per your requirement.
This is to ensure that when you open the project again, this won't open the extra project or timeline panels. This also avoids having to see a workspace that includes a bunch of timeline panels for sequences that are not actually in the project.
Premiere Pro does not save the workspace settings unless you choose the Import Workspace from Projects setting.
Work with shared projects
You can work with multiple editors at the same time, lock your projects when you actively edit and only provide read-only access to those who want to see their work but not allow them to make changes.
Premiere Pro project versions are not backward compatible. For example, if a project is created using Premiere Pro version 14.0, it cannot be directly opened in Premiere Pro versions 13.0 and 12.1.2.
If you have opened your project in the latest version of Premiere Pro and want to revert back to using the previous version, save the file in XML format and import it in the previous version.
Check out this video to learn more.
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