For technical reasons, Photoshop’s 3D feature set will not reliably work in modern operating systems, and as of Photoshop 22.5, we are beginning the process of removing those features. The warning message will appear once a week if 3D features are used. You can reset Preferences to see the warning message again and follow the Learn More link to this article.
Over the course of the last 25 years, specialized, dedicated video hardware (Graphics Processing Units, or, GPUs) evolved from the novel, expensive gaming hardware in the mid to late 1990s to first-class elements in virtually all of today’s modern personal computers. The design of the GPU made it ideal for rendering certain kinds of graphics very fast, and gaming and 3D software quickly shifted ‘work’ from the CPU to the GPU to make use of this extra processing power.
Photoshop’s embrace of the GPU was made practical only through the emergence of a common GPU software interface (called Open GL) that offered standard methods for using GPUs across both Macintosh and Windows systems. OpenGL was at the heart of Photoshop’s first 3D features introduced over 10 years ago, first as a special benefit of ‘Photoshop Extended’, then later incorporated into every Creative Cloud subscription for Photoshop.
Over time, increasing hardware capabilities and customizations have exceeded the limits of those original, cross-platform APIs, and now ‘native’ GPU APIs for Windows (Direct X) and Macintosh (Metal) offers better stability and performance than the older generation of APIs.
With this transition to newer native APIs, together with the recent reboot of 3D tooling at Adobe featuring the Substance line of 3D products, the time has come to retire Photoshop’s legacy 3D feature set, and look to the future of how Photoshop and the Substance products will work together to bring the best of modern 2D and 3D to life across Adobe’s products on the more stable native GPU APIs.
For a short time, a Technology Preview preference can be used to emulate the last known working state for 3D features. Go to Photoshop > Preferences > Technology Previews and check the box “Deactivate Native Canvas”, and restart Photoshop. Note that this operating mode is increasingly unreliable in modern operating systems, and we recommend using Photoshop version 22.2 (from December 2020) if you need more stable performance with Photoshop’s 3D features.
Currently, we don't have any concrete plans to introduce advanced 3D features back in Photoshop.
The Substance line of 3D products offer state-of-the-art 3D creation tools, and Photoshop’s image processing, compositing and layer-based documents and interface make it the ideal tool for compositing content from other Adobe applications.
We encourage anyone interested in 3D to check out Adobe's exciting line of Substance products:
At the heart of this transition is the removal of the core 3D engine within Photoshop, which results in the removal of the following features:
All interactions in the 3D workspace
Normal Map and Bump Map filters (including smart objects with those filters applied)
Any/all extrusions, including text extrusions
Spherical Panorama editing and support
Import/Export of all 3D formats
Rendering of all 3D content, including 3D Type, is not working and the feature will be discontinued in the near future. To continue to work with 3d Type feature:
Photoshop files will continue to open in current and future versions of Photoshop, however direct interaction with 3D layers will force that layer to be rasterized, effectively ‘baking’ the layer pixels in place. The resolution of the rasterized layer will match the resolution of the document when it was saved from a version of Photoshop that includes the 3D renderer.
We recommend using Photoshop 22.2 if you continue to need access to Photoshop 3D features. That version will remain accessible to you in the Creative Cloud Desktop application for installation for up to two years from August 2021 (however the operating system requirements for 22.2 will remain as they were in December of 2020 when it was originally released).
Only one version of Photoshop 22.x can be installed at any given time. When Photoshop 23.0 ships in the near future, it will be easier to install the current version (23.x or later) and 22.2 or whichever 22.x version you prefer, and toggle between versions.
If you do not rasterize the 3D layer, it remains fully editable using Photoshop 22.2, even if the file was opened and non-3D layers were edited using a later version of Photoshop.
Stager, and Substance .obj files. Additionally, Stager supports .stl which can be exported from Photoshop 22.4 and earlier.