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Substance graphs | Substance 3D Designer

Substance graphs

Substance graphs are the main type of graph created in Substance 3D Designer. Their purpose is to generate and process 2D image data that is not constrained to a set resolution, color or shape. They are meant as extremely versatile image-processing and generation tools, not just static, pre-set results.

The results can be in the form of a simple black-and-white pattern, a filter that only runs on other images and doesn't generate content by itself, or even a full-fledged procedural material with multiple channels.

Substance graphs are the most widely supported type of graph, and can be exported and used in a plethora of different workflows.

Examples

Below you can find some typical examples of common usecases.

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