User Guide Cancel

Path 2D Transform | Substance 3D Designer

Node icon

In: Spline & Path Tools > Path Tools

Description

Transforms Paths using a gizmo.


Input connectors

Paths Color
A list of encoded segments paths. Connect this input to the result of a Mask to Paths or to another Path-processing node.


Output connectors

Paths Color
The transformed Paths. You can either use Preview Paths to get an idea of what the result represents, use another Paths-processing node, or input it to a Paths to Spline to further process it as Splines.


Parameters

Transform matrix Float4
The transformation matrix applied to the splines. Three modes of editing the matrix parameters are available:
- Transformation gizmo: tweak the handles of the gizmo displayed in the 2D View when the Spline 2D Transform node is selected;
- Rotation/Stretch: Individually control the rotation and stretching of the splines. Note that values are always applied relatively to the current transformation. E.g., applying 50% width twice results in a 25% width;
- Matrix values: Click the Edit Matrix Values button to input the raw numerical values of the matrix directly.

Offset Float2
Applies a position offset to the splines in X (horizontal) and Y (vertical).


Examples

PathsPolygon_Variant1
Paths2DTransform-Variant1
PathsPolygon_Variant1
Paths2DTransform-Variant2

Get help faster and easier

New user?