Last updated on
Jul 13, 2023
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Flood Fill to Gradient
Flood Fill to Gradient
In: Filters/Effects
Simple
Description
Transforms a Flood Fill base into (randomly oriented) gradients. Very useful for creating a Heightmap where tiles are randomly tilted and sloped.
Parameters
Inputs
- Flood Fill: Color Input
Base Flood fill data. - Angle Input: Grayscale Input
Opttional map to determine per-cell angle with an external map. - Slope Input: Grayscale Input
Optional map to determine per-cell gradient slope-strength.
Parameters
- Angle: 0.0 - 1.0
Sets uniform, global angle/direction for all tiles. - Angle Variation: 0.0 - 1.0
Randomises the angle for each tile individually. This is the most useful and powerful parameter! - Multiply by Bounding Box Size: 0.0 - 1.0
Scales the entire linear effect by the tile's individual bounding box size. This means smaller tiles will end up being darker than larger ones. - Angle Image Input Multiplier: 0.0 - 1.0
Set influence of optional Angle Input map on generated gradient directions - Slope Image Input Multiplier: 0.0 - 1.0
Set influence of optional Slope Input map on generated gradient slope strength. - Multiply by Slope Intensity: 0.0 - 1.0
- Flat Slope Color: (Grayscale value)
Allows setting of solid value for flat slopes.
Example Images
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