Last updated on
Jul 13, 2023
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Interface
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- Customizing your workspace
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- Main toolbar
- Preferences
- Explorer
- Graph view
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- Properties
- 2D view
- 3D view
- Dependency manager
-
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- Resources
- Importing, linking and new resources
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- Vector graphics (SVG) resource
- 3D scene resource
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- Font resource
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-
Substance function graphs
- Substance function graphs
- What is a Substance function graph?
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- The Substance function graph
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-
FX-maps
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Metal Weathering
Metal Weathering
In: Mesh Based Generators/Weathering
Complex
Description
Parameters
Inputs
- Normal WS: Color Input
Baked World Space Normalmap used for internal effects and masking. - Ambient Occlusion: Grayscale Input
Baked map used for internal effects and masking. - Mask : Grayscale Input
Mask slot used for masking the node's effects. Can be toggled with the "Mask" parameter.
Parameters
- Channels
- Toggle material channels on and off in this group, for example when using Specular/Glossiness maps instead of Metallic/Roughness.
- Advanced
- Normal Format: Direct X, Open GL
Switches between different Normalmap formats (inverts the green channel). - Mask: False/True
Toggles the use of the Mask map on or off.
- Normal Format: Direct X, Open GL
- Effect
- Dust: 0.0 - 1.0
- Dirtiness: 0.0 - 1.0
- Edges Wearing: 0.0 - 1.0
- Paint Peeling: 0.0 - 1.0
- Rust: 0.0 - 1.0
- Rust Peeling: 0.0 - 1.0
- Rust Verdigris: Rust, Verdigris
- Paint Cracks Scale: 1.0 - 16.0
- Paint Cracks Warp Intensity: 0.0 - 1.0
- Sharp Edges Scratches Scale: 1.0 - 32.0
- Sharp Edges Scratches Warp Intensity: 0.0 - 1.0
- Raw Metal Color: (Color value)
- Raw Metal Specular Color: (Color value)
- Raw Metal Glossiness Value: (Grayscale value)
- Raw Metal Roughness Value: (Grayscale value)
- Blending
- Diffuse Intensity: 0.0 - 1.0
Blending strength of the Diffuse. - Base Color Intensity: 0.0 - 1.0
Blending strength of the Base Color. - Normal Intensity: 0.0 - 64.0
Blending strength of the Normal. - Specular Intensity: 0.0 - 1.0
Blending strength of the Specular. - Glossiness Intensity: 0.0 - 1.0
Blending strength of the Glossiness. - Roughness Intensity: 0.0 - 1.0
Blending strength of the Roughness. - Metallic Intensity: 0.0 - 1.0
Blending strength of the Metallic. - Ambient Occlusion Intensity: 0.0 - 1.0
Blending strength of the Ambient Occlusion. - Height Intensity: 0.0 - 1.0
Blending strength of the Height.
- Diffuse Intensity: 0.0 - 1.0
Example Images
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