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Edge Speckle | Substance 3D Designer

Edge Speckle

Edge Speckle

In: Mesh Based Generators/Mask Generators

Intermediate

Description

Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.

This mask represents edges with a slight speckle added to break them up. Also see Edge Dirt.

Parameters

Inputs

  • Curvature: Grayscale Input
    Baked map used for Edge highlighting. Required!
  • Variation Mask: Grayscale Input
    Optional mask slot used for masking the node's effects. Enable with "override variation mask".
  • Mask (optional): Grayscale Input
    Mask slot used for masking the node's effects.

Parameters

  • Level: 0.0 - 1.0
    Sets the total amount of edge highlighting.
  • Contrast: 0.0 - 1.0
    Adjusts the contrast of the result.
  • Edge selection: 0.0 - 1.0
    Sets the influence of convex edges.
  • Variation: 0.0 - 1.0
    Sets extent to which the variation mask breaks up the effect.
  • Override variation mask: False/True
    Overrides built-in mask with custom input slot.

Example Images

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