Last updated on
Jul 13, 2023
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Grease
Grease
In: Mesh Based Generators/Mask Generators
Simple
Description
Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.
This mask is specifically intended for character faces and other specific areas. Generates a skin-grease type of mask on areas of low thickness.
Parameters
Inputs
- Thickness: Grayscale Input
Baked Thickness map on which the entire effect is based. Required! - Noise: Grayscale Input
Optional Noise map to override Grease grunge with. - Mask (optional): Grayscale Input
Mask slot used for masking the node's effects.
Parameters
- Level: 0.0 - 1.0
Sets the total amount of effect to appear. - Contrast: 0.0 - 1.0
Adjusts the contrast of the result. - Thickness Threshold: 0.0 - 1.0
Sets a minimum thickness at which the effect should appear. Equally important as Level; tweak this to fit your Thickness map. - Override Noise: False/True
Set to override internal grease grunge map with custom input slot.
Example Images
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