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-
Interface
- Interface
- Customizing your workspace
- Home screen
- Main toolbar
- Preferences
- Explorer
- Graph view
- Library
- Properties
- 2D view
- 3D view
- Dependency manager
-
Resources
- Resources
- Importing, linking and new resources
- Bitmap resource
- Vector graphics (SVG) resource
- 3D scene resource
- AxF (Appearance eXchange Format)
- Font resource
- Warnings from dependencies
-
Substance function graphs
- Substance function graphs
- What is a Substance function graph?
- Create and edit a Substance function
- The Substance function graph
- Variables
-
FX-maps
- FX-Maps
- How it works
- The Iterate node
- The Quadrant node
- Using Substance function graphs in FX-Maps
- Warnings in Substance function graphs
- Sample Substance function graphs
- Nodes reference for Substance function graphs
- MDL graphs
- Bakers
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Scripting
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- Using color management
- Using spot colors
- Logging
- Using threads
- Debugging plugins using Visual Studio Code
- Porting previous plugins
- Packaging plugins
- Scripting API reference
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Spline & Path Tools
Spline & Path Tools are a collection of nodes for working with paths and splines in Substance graphs:
Paths are a series of points connected into straight lines.
Splines are smooth curves whose trajectories are shaped by control points and those points' tangents. Each point also controls a spline's height and thickness attributes which are used to drive the mapping, warping and scattering of images.
This category holds the following sub-categories:
- Spline tools
Nodes for generating and ajusting splines, as well as using them for mapping, scattering or warping images. - Path tools
Nodes for generating and adjusting paths, as well as converting them to splines for complex scattering or warping of images.
Check out these tutorials to get started:
We recommend learning about working with Path and Spline tools to make the most of the toolset.