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Selective Dirt | Substance 3D Designer

Selective Dirt

Selective Dirt

In: Mesh Based Generators/Mask Generators

Simple

Description

Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.

This Substance 3D Designer mask represents a simple dirt effect on Convex edges.

Parameters

Inputs

  • Curvature: Grayscale Input
    Baked map used for internal effects and masking.
  • Variation Mask: Grayscale Input
    Optional variation map, can be enabled through parameters.
  • Mask (optional): Grayscale Input
    Mask slot used for masking the node's effects.

Parameters

  • Level: 0.0 - 1.0
    Sets the total level of the effect, gradually revealing.
  • Contrast: 0.0 - 1.0
    Adjusts the contrast of the result.
  • Variation: 0.0 - 1.0
    Sets amount of variation/grunge to blend into the effect.
  • Override variation mask: False/True
    Enables overriding the variation with a custom input slot.

Example Images

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