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Surface Brush | Substance 3D Designer

Surface Brush

Surface Brush

In: Mesh Based Generators/Mask Generators

Intermediate

Description

Generates a black and white mask based on baked maps and user settings. Similar to Smart Masks in Painter.

This mask represents an interesting effect of metal-brushing on an object surface, occluded by object geometry and AO.

Parameters

Inputs

  • World Space Normal: Color Input
  • Curvature: Grayscale Input
    Baked map used for internal effects and masking.
  • Ambient Occlusion: Grayscale Input
    Baked map used for internal effects and masking.
  • Position: Grayscale Input
  • Mask (optional): Grayscale Input
    Mask slot used for masking the node's effects.

Parameters

  • Level: 0.0 - 1.0
    Sets global effect level, gradually revealing.
  • Contrast: 0.0 - 1.0
    Adjusts the contrast of the result.
  • Scratches Lenght: 0.0 - 8.0
    Sets the length of scratches. Smaller values are more like dots, higher values are long streaks.
  • Occlude Axis: X, Y, Z, none
    Axis of the object that should receive scratches. Does not alter direction of the scratches.
  • Occlude Axis Intensity: 0.0 - 1.0
    Strength of the axis occlusion effect.
  • Occlusion: 0.0 - 1.0
    Strength of the AO on occluding scratches.
  • Sharpen Intensity: 0.0 - 1.0
    Set amount of post-sharpening to apply to the scratches.

Example Images

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