Rulers, grids, and guides
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Rulers help you accurately place and measure objects in the illustration window or in an artboard. The point where 0 appears on each ruler is called the ruler origin.
Illustrator provides separate rulers for documents and artboards. You can select only one of these rulers at a time.
Global rulers appear at the top and left sides of the illustration window. The default ruler origin is located at the top-left corner of the illustration window.
Artboard rulers appear at the top and left sides of the active artboard. The default artboard ruler origin is located at the top-left corner of the artboard.
The difference between artboard rulers and global rulers is that if you select artboard rulers, the origin point changes based on the active artboard. In addition, you can have different origin points for artboard rulers. Now, if you change the artboard ruler origin, the pattern fills in objects on the artboards are not affected.
The default origin point for the global ruler is at the upper-left corner of the first artboard and the default origin for the artboard rulers is at the top left corner of the respective artboard.
- To show or hide rulers, choose View > Rulers > Show Rulers or View> Rulers > Hide Rulers.
To toggle between artboard rulers and global rulers, choose View > Rulers > Change to Global Rulers or View > Rulers > Change to Artboard Rulers. Artboard rulers appear by default, so the Change to Global Rulers option appears in the Rulers sub-menu.
To show or hide video rulers, choose View > Show Video Rulers or View > Hide Video Rulers.
To change the ruler origin, move the pointer to the upper-left corner where the rulers intersect, and drag the pointer to where you want the new ruler origin.
As you drag, a cross hair in the window and in the rulers indicates the changing global ruler origin.
Note: Changing the global ruler origin affects the tiling of patterns.
To restore the default ruler origin, double-click the upper-left corner where the rulers intersect.
The coordinate system has now been switched to fourth quadrant, which was previously the first quadrant. In Illustrator CS5, when you move downwards, the value of y-axis increases and if you move toward right, the value of x-axis increases.
For saving to legacy versions of Illustrator, the Global rulers remain at the position set in legacy document. Although, the origin point does not move to upper left, the coordinate system changes to fourth quadrant.
The change in coordinate system and the ruler origin does not apply to scripting, which allows you to retain old scripts. However, when you transform objects using scripting, the Y coordinate values differ from the values that you set in the Illustrator user interface. For example, if you apply a move operation of say Y= +10 points, then to emulate the same movement with scripting, apply a transformation of Y = -10pts.
Change the unit of measurement
The default unit of measurement in Illustrator is points (a point equals .3528 millimeter). You can change the unit that Illustrator uses for general measurements, strokes, and type. You can override the default unit while entering values in boxes.
- To change the default unit of measurement, choose Edit > Preferences > Units (Windows) or Illustrator > Preferences > Units (Mac OS), and then select units for the General, Stroke, and Type options. If Show Asian Options is selected in the Type preferences, you can also select a unit specifically for Asian type.
Note: The General measurement option affects rulers, measuring the distance between points, moving and transforming objects, setting grid and guides spacing, and creating shapes.
- To set the general unit of measurement for the current document only, choose File > Document Setup, choose the unit of measurement you want to use from the Units menu, and click OK.
- To change the unit of measurement when entering a value in a box, follow the value by any of the following abbreviations: inch, inches, in, millimeters, millimetres, mm, Qs (one Q equals 0.25 millimeter), centimeters, centimetres, cm, points, p, pt, picas, pc, pixel, pixels, and px.
Tip: When mixing picas and points, you can enter values as XpY, where X and Y are the number of picas and points (for example, 12p6 for 12 picas, 6 points).
Use the grid
The grid appears behind your artwork in the illustration window. It does not print.
- To show or hide the grid, choose View > Show Grid or View > Hide Grid.
- To snap objects to gridlines, choose View > Snap To Grid, select the object you want to move, and drag it to the desired location.
When the object’s boundaries come within 2 pixels of a gridline, it snaps to the point.
Note: If you choose View > Pixel Preview, Snap To Grid changes to Snap To Pixel.
- To specify the spacing between gridlines, grid style (lines or dots), grid color, or whether grids appear in the front or back of artwork, choose Edit > Preferences > Guides & Grid (Windows) or Illustrator > Preferences > Guides & Grid (Mac OS).
Guides help you align text and graphic objects. You can create ruler guides (straight vertical or horizontal lines) and guide objects (vector objects that you convert to guides). Like the grid, guides do not print.
You can choose between two guide styles—dots and lines—and you can change the color of guides by using either predefined guide colors or colors you select using a color picker. By default, guides are unlocked so that you can move, modify, delete, or revert them, but you can choose to lock them into place.
- To show or hide guides, choose View > Guides > Show Guides or View > Guides > Hide Guides.
- To change guide settings, choose Edit > Preferences > Guides & Grid (Windows) or Illustrator > Preferences > Guides & Grid (Mac OS).
- To lock guides, select View > Guides > Lock Guides.
If the rulers aren’t showing, choose View > Show Rulers.
Position the pointer on the left ruler for a vertical guide or on the top ruler for a horizontal guide.
Drag the guide into position.
To convert vector objects to guides, select them and choose View > Guides > Make Guides.Note:
To make working with multiple guides easier, move them into a separate layer.
To restrict the guides to an artboard instead of the entire canvas, select the Artboard tool and drag the guides on to the artboard.
Move, delete, or release guides
If guides are locked, select View > Guides > Lock Guides.
Do any of the following:
To move the guide, drag it or copy it.
To delete the guide, press the backspace key (Windows) or the Delete key (Mac OS), or choose Edit > Cut or Edit > Clear.
To delete all guides at once, choose View > Guides > Clear Guides.
To release the guide, turning it back into a regular graphic object, select the guide and choose View > Guides > Release Guides.
Snap objects to anchor points and guides
Choose View > Snap To Point.
Select the object you want to move, and position the pointer on the exact point you want to align with anchor points and guides.Note:
When snapping to a point, the snapping alignment depends on the position of the pointer, not the edges of the dragged object.
Drag the object to the desired location.
When the pointer comes within 2 pixels of an anchor point or guide, it snaps to the point. When a snap occurs, the pointer changes from a filled arrowhead to a hollow arrowhead.
Use Smart Guides
Smart Guides are temporary snap‑to guides that appear when you create or manipulate objects or artboards. They help you align, edit, and transform objects or artboards relative to other objects, artboards, or both by snap-aligning and displaying X, Y location, and delta values. You can specify the type of smart guides and feedback that appear (such as measurement labels, object highlighting, or labels) by setting the Smart Guides preferences.
Smart Guides are on by default.
To turn Smart Guides on or off, choose View > Smart Guides.
Use Smart Guides in the following ways:
When you create an object with the pen or shape tools, use the Smart Guides to position a new object's anchor points relative to an existing object. Or, when you create a new artboard, use Smart Guides to position it relative to another artboard or an object.
When you create an object with the pen or shape tools, or when you transform an object, use the Smart Guides’ construction guides to position anchor points to specific preset angles, such as 45 or 90 degrees. Specify these angles in the Smart Guides preferences.
When you move an object or artboard, use the Smart Guides to align the selected object or artboard to other objects or artboards. The alignment is based on the geometry of objects and artboards. Guides appear as the object approaches the edge or center point of other objects.
When you transform an object, Smart Guides automatically appear to assist the transformation.
You can change when and how Smart Guides appear by setting Smart Guides preferences.Note:
When Snap To Grid or Pixel Preview is turned on, you can't use Smart Guides (even if the menu command is selected).
Set Smart Guides preferences
Choose Edit > Preferences > Smart Guides (Windows) or Illustrator > Preferences > Smart Guides (Mac OS) to set the following preferences:
Specifies the color of the guides.
Displays guide lines that are generated along the center and edges of geometric objects, artboard, and bleeds. They are generated when you move objects and when you perform operations such as drawing basic shapes, using the Pen tool, and transforming objects.
Displays information when paths intersect and when they are centered on an anchor point.
Displays information for many tools (such as Drawing tools and Text tools) about the position of the cursor as you position the cursor over an anchor point. While you create, select, move, or transform objects, it displays the x and y delta from the object’s original location. When you press Shift with a drawing tool selected, the starting location appears.
Highlights the object below the pointer as you drag around it. The highlight color matches the object’s layer color.
Displays information when you scale, rotate, and shear objects.
Displays guidelines as you draw new objects. You specify the angles at which you want guidelines drawn from the anchor points of a nearby object. You can set up to six angles. Enter an angle in the selected Angles box, select a set of angles from the Angles pop‑up menu, or select a set of angles from the pop‑up menu and change one of the values in the box to customize a set of angles. The preview reflects your settings.
Specifies the number of points the pointer must be from another object for Smart Guides to take effect.
Use the Measure tool to calculate the distance between any two points and display the results in the Info panel.
Select the Measure tool . (Select and hold the Eyedropper tool to see it in the Tools panel.)
Do one of the following:
Click the two points to measure the distance between them.
Click the first point and drag to the second point. Shift‑drag to constrain the tool to multiples of 45°.
The Info panel displays the horizontal and vertical distances from the x and y axes, the absolute horizontal and vertical distances, the total distances, and the angle measured.
Navigate the Info panel
Use the Info panel (Window > Info) to get information on the area beneath the pointer and on selected objects.
When an object is selected and a selection tool is active, the Info panel displays the object’s x and y coordinates, width (W), and height (H). The values for width and height are affected by the Use Preview Bounds option in the General preferences. When Use Preview Bounds is selected, Illustrator includes the stroke width (and other attributes such as drop shadows) in the object’s dimensions. When Use Preview Bounds is cleared, Illustrator measures only the dimensions defined by the object’s vector path.
When you use the Pen tool or Gradient tool, or when you move a selection, the Info panel displays the change in x (W), the change in y (H), the distance (D), and the angle as you drag.
When you use the Zoom tool, the Info panel displays the magnification factor and the x and y coordinates after you release the mouse button.
When you use the Scale tool, the Info panel displays the percentage change in width (W) and height (H) and the new width (W) and height (H) after the scaling is complete. When you use the rotate or reflect tools, the Info panel displays the coordinates of the object’s center and the angle of rotation or reflection .
When you use the Shear tool, the Info panel displays the coordinates of the object’s center, the angle of shear axis , and the amount of shear .
When you use the Paintbrush tool, the Info panel displays the x and y coordinates and the name of the current brush.
Select Show Options from the panel menu or click the double arrow on the panel tab to display values for the fill and stroke colors of the selected object and the name of any pattern, gradient, or tint applied to the selected object.
Note: If you select multiple objects, the Info panel displays only the information that is the same for all selected objects.