Effect
Learn how to find specifications and parameters for all raster-based effects in Adobe Illustrator's Effect menu.
Consult this reference when selecting raster effects for your artwork or when troubleshooting unexpected results from effect parameters. All raster effects use the document's raster effects settings and generate pixels rather than vector data.
Artistic effects
Artistic effects simulate traditional art media and painterly techniques on vector and bitmap objects.
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Description |
Key Parameters |
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Colored Pencil |
Draws using colored pencils on a solid background with rough crosshatch edges |
Background color, pencil width, and pressure |
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Cutout |
Creates a roughly cutout colored paper appearance |
Number of levels, edge simplicity, edge fidelity |
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Dry Brush |
Paints edges using the dry-brush technique, blending oil and watercolor. |
Brush size, brush detail, texture |
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Film Grain |
Applies an even grain pattern to shadows and midtones, a smoother pattern to highlights |
Grain, highlight area, intensity |
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Fresco |
Paints in coarse style with short, rounded strokes |
Brush size, brush detail, texture |
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Neon Glow |
Adds glows to objects with a colorization effect |
Glow size, glow brightness, glow color |
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Paint Daubs |
Creates painterly effect with brush sizes from 1 to 50 |
Brush size, sharpness, brush type (simple, light rough, dark rough, wide sharp, wide blurry, sparkle) |
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Palette Knife |
Reduces detail to simulate a thinly painted canvas, revealing texture |
Stroke size, stroke detail, softness |
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Plastic Wrap |
Coats in shiny plastic to accentuate surface detail |
Highlight strength, detail, smoothness |
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Poster Edges |
Reduces colors based on posterization value and draws black lines along edges. |
Edge thickness, edge intensity, posterization |
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Rough Pastels |
Simulates colored pastel chalk stroked on a textured background |
Stroke length, stroke detail, texture, scaling, relief, light direction |
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Smudge Stick |
Softens using short diagonal smudging strokes |
Stroke length, highlight area, intensity |
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Sponge |
Creates highly textured, contrasting color areas |
Brush size, definition, smoothness |
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Underpainting |
Paints on a textured background, then overlays the final image |
Brush size, texture coverage, texture, scaling, relief, light direction |
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Watercolor |
Paints in watercolor style with simplified details and a medium brush |
Brush detail, shadow intensity, texture |
Blur effects
Blur effects soften selections and smooth transitions between pixels.
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Effect |
Description |
Key Parameters |
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Gaussian Blur |
Quickly blurs the selection with an adjustable amount, removing high-frequency detail. |
Radius |
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Radial Blur |
Simulates zooming or rotating camera blur |
Amount (1–100), blur method (spin or zoom), quality (draft, good, best), blur center |
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Smart Blur |
Blurs with precision control over similar pixels |
Radius, threshold, quality, mode (normal, edge only, overlay edge) |
Brush Strokes effects
Brush Strokes effects add painterly strokes and artistic texture to the artwork.
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Effect |
Description |
Key Parameters |
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Accented Edges |
Accentuates edges; high values create a white chalk effect; low values create a black ink effect. |
Edge width, edge brightness, smoothness |
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Angled Strokes |
Repaints using diagonal strokes in opposite directions for light and dark areas |
Direction balance, stroke length, sharpness |
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Crosshatch |
Adds texture with simulated pencil hatching while preserving details |
Stroke length, sharpness, strength (1–3 passes) |
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Dark Strokes |
Paints dark areas with short strokes, light areas with long white strokes |
Balance, black intensity, white intensity |
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Ink Outlines |
Redraws with fine, narrow pen-and-ink style lines |
Stroke length, dark intensity, light intensity |
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Spatter |
Replicates the spatter airbrush effect |
Spray radius, smoothness |
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Sprayed Strokes |
Repaints using dominant colors with angled sprayed strokes |
Stroke length, spray radius, stroke direction |
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Sumi-e |
Paints Japanese style with a wet brush and black ink on rice paper, soft, blurry edges |
Stroke width, stroke pressure, contrast |
Distort effects
Geometric distortions can distort artwork and can be memory intensive.
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Effect |
Description |
Key Parameters |
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Diffuse Glow |
Renders as if viewed through a soft diffusion filter with see-through white noise |
Graininess, glow amount, and clear amount |
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Glass |
Makes artwork appear viewed through different glass types |
Distortion, smoothness, texture, scaling, invert |
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Ocean Ripple |
Adds randomly spaced ripples to simulate an underwater appearance |
Ripple size, ripple magnitude |
Pixelate effects
Pixelate effects clump pixels into shapes or patterns.
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Effect |
Description |
Key Parameters |
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Color Halftone |
Simulates an enlarged halftone screen with circular dots proportional to brightness |
Max radius (4–127 pixels), screen angles for channels 1–4 |
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Crystallize |
Clumps colors into polygon shapes |
Cell size |
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Mezzotint |
Converts to a random black-and-white or fully saturated color pattern |
Type (dots, lines, stroke patterns) |
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Pointillize |
Breaks colors into randomly placed dots with background color between |
Cell size |
Sketch effects
Sketch effects use foreground and background colors to redraw artwork with drawing media textures.
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Effect |
Description |
Key Parameters |
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Bas Relief |
Transforms to appear carved in low relief and lit |
Detail, smoothness, light direction |
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Chalk & Charcoal |
Redraws highlights and midtones in chalk, shadows in charcoal |
Charcoal area, chalk area, stroke pressure |
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Charcoal |
Creates posterized smudged effect with bold edges and diagonal midtones |
Charcoal thickness, detail, light/dark balance |
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Chrome |
Treats as a polished chrome surface with highlights and shadows |
Detail, smoothness |
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Conté Crayon |
Replicates dense, dark, and pure white Conté crayon texture |
Foreground level, background level, texture, scaling, relief, light direction |
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Graphic Pen |
Captures details using fine linear ink strokes |
Stroke length, light/dark balance, stroke direction |
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Halftone Pattern |
Simulates halftone screen while maintaining continuous tones |
Size, contrast, pattern type (circle, dot, line) |
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Note Paper |
Creates a handmade paper appearance with simplified dark areas as holes |
Image balance, graininess, relief |
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Photocopy |
Simulates photocopying with edges around darkness, midtones as black or white |
Detail, darkness |
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Plaster |
Molds as if from plaster with raised dark areas and sunken light areas |
Image balance, smoothness, light direction |
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Reticulation |
Simulates controlled film emulsion shrinking with clumped shadows and grained highlights |
Density, foreground level, background level |
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Stamp |
Simplifies to appear stamped with a rubber or wood stamp, best with black-and-white images |
Light/dark balance, smoothness |
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Torn Edges |
Reconstructs as ragged, torn paper pieces, useful for text or high-contrast objects |
Image balance, smoothness, contrast |
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Water Paper |
Uses blotchy daubs on fibrous, damp paper with flowing, blending colors |
Fiber length, brightness, contrast |
Stylize effect
The Stylize category contains the Glowing Edges raster effect.
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Effect |
Description |
Key Parameters |
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Glowing Edges |
Identifies color edges and adds a neon-like glow |
Edge width, edge brightness, smoothness |
Texture effects
Texture effects add depth and substance by simulating the appearance of textured surfaces.
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Effect |
Description |
Key Parameters |
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Craquelure |
Paints onto high-relief plaster, producing a fine crack network following contours |
Crack spacing, crack depth, and crack brightness |
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Grain |
Adds texture simulating grain types (regular, soft, sprinkles, clumped, contrasty, enlarged, stippled, horizontal, vertical, speckled) |
Intensity, contrast, grain type |
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Mosaic Tiles |
Draws as small chips or tiles with grout between |
Tile size, grout width, and lighter grout |
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Patchwork |
Breaks into squares filled with predominant area color, and randomly varies tile depth. |
Square size, relief |
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Stained Glass |
Repaints as single-colored cells outlined in foreground color |
Cell size, border thickness, light intensity |
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Texturizer |
Applies selected or custom texture |
Scaling, relief, light direction, texture type, invert |
Video effects
Video effects address issues specific to video capture and television reproduction.
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Effect |
Description |
Key Parameters |
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De-Interlace |
Smooths moving video images by removing odd or even interlaced lines |
Eliminate (odd or even fields), create new fields by (duplication or interpolation) |
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NTSC Colors |
Restricts colors to a television-acceptable gamut to prevent oversaturated bleeding |
No parameters |
Set texture and glass surface controls
Several raster effects—Glass, Rough Pastels, Grain, and Fresco—include texturizing options that control how artwork appears on surfaces such as canvas, brick, or glass blocks.
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In the effect dialog box, select a texture from the Texture menu. For Rough Pastels or Glass effects, you can select Load Texture. |
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Set these options if available:
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Try different Relief and Light Direction values to see how they change your texture's depth and lighting.
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